Commit Graph

22 Commits

Author SHA1 Message Date
c96ac0e2d2 Basic battle scene layout 2022-08-24 09:45:23 +01:00
59bec36c08 Basic half-baked attempt at new battle scene 2022-08-14 11:32:54 +01:00
a7256d56ed Partially fix the active controller 2022-08-14 11:24:48 +01:00
47f59a7a6d Add new Battle Scene for managing character movement and damage (pending) 2022-08-14 10:58:51 +01:00
e89eb7f15c Rename CardView to CardContainer to reflect purpose 2022-07-24 20:53:55 +01:00
69e00d25a3 Fix damage being dealt 2022-07-19 08:25:02 +01:00
8abb393949 Fix player reverting back to default position upon first move 2022-07-17 18:48:34 +01:00
1e5fb13615 Implement taking damage 2022-07-17 18:30:05 +01:00
3ad8e574dd Fix starting positions for characters, add some groups, add enermies to battlescene 2022-07-17 17:37:01 +01:00
6b2007ee1a Fix the movement amount calculation 2022-07-17 17:01:38 +01:00
b4f33f30b6 Setup signals to give information from running cards 2022-07-17 16:47:27 +01:00
08a265a14b Add support for return dice 2022-07-17 16:18:25 +01:00
5bd9d2efb3 Make selecting a dice do something to the CardView 2022-07-17 15:53:56 +01:00
e2db1fef29 Add selection shader to show selected dice 2022-07-17 14:25:56 +01:00
e78931e55e Add some input logic for diceview 2022-07-17 13:10:26 +01:00
7b5d7f5ee7 Get a tile for the tilemap of the correct size 2022-07-17 08:35:26 +01:00
CactiChameleon9
862fb41a32 Plumb the basics of input control and limit player movement to range 2022-07-16 23:56:52 +01:00
CactiChameleon9
5d638e3f5b Keep aspect ratio on UI so horizontal stretching looks fine 2022-07-16 22:55:03 +01:00
12525b0095 Change resolution to 720p and add UI to BattleScene 2022-07-16 21:35:09 +01:00
051cc25a38 Tweak a few things and add CardView to the battlescene 2022-07-16 19:16:51 +01:00
263d323d58 Add Player Movement animation to the target cell 2022-07-16 09:14:20 +01:00
24cc1b8f04 Add Player and BattleScene 2022-07-16 08:15:35 +01:00