Tweak a few things and add CardView to the battlescene
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@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=1]
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[ext_resource path="res://Characters/Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Scenes/BattleScene.gd" type="Script" id=3]
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[ext_resource path="res://UI/CardView.tscn" type="PackedScene" id=4]
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[sub_resource type="TileSet" id=1]
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0/name = "icon.png 0"
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@ -33,3 +34,20 @@ format = 1
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tile_data = PoolIntArray( 65540, 0, 0, 131074, 0, 0, 131075, 0, 0, 131076, 0, 0, 131077, 0, 0, 131078, 0, 0, 196610, 0, 0, 196611, 0, 0, 196612, 0, 0, 196613, 0, 0, 196614, 0, 0, 262144, 0, 0, 262145, 0, 0, 262146, 0, 0, 262147, 0, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 327681, 0, 0, 327682, 0, 0, 327683, 0, 0, 327684, 0, 0, 327685, 0, 0, 327686, 0, 0, 393217, 0, 0, 393218, 0, 0, 393219, 0, 0, 393220, 0, 0, 393221, 0, 0, 393222, 0, 0, 458754, 0, 0, 458755, 0, 0, 458756, 0, 0, 458757, 0, 0, 524291, 0, 0, 524292, 0, 0 )
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[node name="Player" parent="." instance=ExtResource( 2 )]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 30.0
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margin_top = 285.0
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margin_right = -30.0
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margin_bottom = -5.0
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[node name="CardView" parent="CanvasLayer/MarginContainer" instance=ExtResource( 4 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 0.0
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margin_right = 964.0
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margin_bottom = 310.0
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