Change resolution to 720p and add UI to BattleScene
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@ -1,9 +1,10 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=1]
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[ext_resource path="res://Characters/Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Scenes/BattleScene.gd" type="Script" id=3]
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[ext_resource path="res://UI/CardView.tscn" type="PackedScene" id=4]
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[ext_resource path="res://UI/DiceView.tscn" type="PackedScene" id=5]
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[sub_resource type="TileSet" id=1]
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0/name = "icon.png 0"
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@ -35,19 +36,23 @@ tile_data = PoolIntArray( 65540, 0, 0, 131074, 0, 0, 131075, 0, 0, 131076, 0, 0,
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[node name="Player" parent="." instance=ExtResource( 2 )]
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[node name="Camera2D" type="Camera2D" parent="Player"]
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offset = Vector2( 0, 200 )
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current = true
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drag_margin_h_enabled = true
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drag_margin_v_enabled = true
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drag_margin_left = 0.3
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drag_margin_top = 0.05
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drag_margin_right = 0.3
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editor_draw_drag_margin = true
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 30.0
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margin_top = 285.0
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margin_right = -30.0
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margin_bottom = -5.0
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[node name="CardView" parent="CanvasLayer" instance=ExtResource( 4 )]
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margin_top = 367.0
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margin_right = -314.0
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[node name="CardView" parent="CanvasLayer/MarginContainer" instance=ExtResource( 4 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 0.0
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margin_right = 964.0
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margin_bottom = 310.0
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[node name="DiceView" parent="CanvasLayer" instance=ExtResource( 5 )]
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margin_left = 966.0
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margin_top = 367.0
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grow_horizontal = 0
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