Add some input logic for diceview

This commit is contained in:
2022-07-17 13:05:20 +01:00
parent 7b5d7f5ee7
commit e78931e55e
3 changed files with 45 additions and 21 deletions

View File

@ -6,6 +6,19 @@ var player_to_move : bool = false
var player_original_position : Vector2 = Vector2.ZERO
var player_movement_range = 5
func _ready():
# start with the DiceView being selected
$Diceiew.selected = true
$CardView.selected = false
self.selected = false
func set_player_to_move(movement_range : int = 0):
player_to_move = true
player_movement_range = movement_range
func _physics_process(delta):
# player should carry on queued movements no matter what