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CactiChameleon9/Quit-Rolling-Around-gmtk-jam-2022
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Code Issues 6 Pull Requests Projects 1 Releases Wiki Activity
36 Commits 1 Branch 0 Tags
6ec76a29880d21f4122e33cce15685ebb776d0b5
Commit Graph

13 Commits

Author SHA1 Message Date
CactiChameleon9 6b2007ee1a Fix the movement amount calculation 2022-07-17 17:01:38 +01:00
CactiChameleon9 b4f33f30b6 Setup signals to give information from running cards 2022-07-17 16:47:27 +01:00
CactiChameleon9 08a265a14b Add support for return dice 2022-07-17 16:18:25 +01:00
CactiChameleon9 5bd9d2efb3 Make selecting a dice do something to the CardView 2022-07-17 15:53:56 +01:00
CactiChameleon9 e2db1fef29 Add selection shader to show selected dice 2022-07-17 14:25:56 +01:00
CactiChameleon9 e78931e55e Add some input logic for diceview 2022-07-17 13:10:26 +01:00
CactiChameleon9 7b5d7f5ee7 Get a tile for the tilemap of the correct size 2022-07-17 08:35:26 +01:00
CactiChameleon9 862fb41a32 Plumb the basics of input control and limit player movement to range 2022-07-16 23:56:52 +01:00
CactiChameleon9 5d638e3f5b Keep aspect ratio on UI so horizontal stretching looks fine 2022-07-16 22:55:03 +01:00
CactiChameleon9 12525b0095 Change resolution to 720p and add UI to BattleScene 2022-07-16 21:35:09 +01:00
CactiChameleon9 051cc25a38 Tweak a few things and add CardView to the battlescene 2022-07-16 19:16:51 +01:00
CactiChameleon9 263d323d58 Add Player Movement animation to the target cell 2022-07-16 09:14:20 +01:00
CactiChameleon9 24cc1b8f04 Add Player and BattleScene 2022-07-16 08:15:35 +01:00
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