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a6bc483e63
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Merge pull request 'Completely refractor the project so the code isn't so terrible' (#7) from card-rework into main
Reviewed-on: https://gitea.doserver.duckdns.org/CactiChameleon9/Quit-Rolling-Around-gmtk-jam-2022/pulls/7
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2022-08-24 09:51:58 +01:00 |
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c96ac0e2d2
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Basic battle scene layout
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2022-08-24 09:45:23 +01:00 |
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bf15a8a824
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Add support for hovering with the DiceView
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2022-08-24 09:44:17 +01:00 |
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41c2689e1f
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Add new hovering function to the itemcontainer
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2022-08-24 09:16:30 +01:00 |
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a2185e081c
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Redo basic DiceController with new generic ItemController
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2022-08-17 21:02:03 +01:00 |
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ea2dde50e3
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Make the CardContainer.gd generic
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2022-08-15 08:32:40 +01:00 |
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59bec36c08
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Basic half-baked attempt at new battle scene
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2022-08-14 11:32:54 +01:00 |
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a7256d56ed
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Partially fix the active controller
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2022-08-14 11:24:48 +01:00 |
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47f59a7a6d
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Add new Battle Scene for managing character movement and damage (pending)
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2022-08-14 10:58:51 +01:00 |
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2176c95417
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Add scene_failed signal and fix the_connecting()
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2022-08-14 08:56:42 +01:00 |
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a0ad1442ad
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Remove TempBattle
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2022-07-31 17:42:04 +01:00 |
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d863e991bb
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Add the ActiveController
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2022-07-31 17:35:44 +01:00 |
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53462325c8
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Improve card run animation
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2022-07-30 15:35:51 +01:00 |
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7040c0e09d
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Remove uneeded self vairable from remove_card signal
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2022-07-29 21:30:52 +01:00 |
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4f89e06066
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Add support for the card_view_removed signal
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2022-07-29 21:30:15 +01:00 |
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5002893113
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Add card_view_removed signal and fix a few bugs
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2022-07-29 21:29:28 +01:00 |
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40ccd28fb9
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Implement basic CardContainer
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2022-07-29 20:49:48 +01:00 |
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349a1bf0d3
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Add a remove animation and method
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2022-07-26 09:57:58 +01:00 |
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40fb724000
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Add a few TODOs
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2022-07-26 08:51:18 +01:00 |
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87a5c280d6
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Disable animation autorun
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2022-07-26 08:48:47 +01:00 |
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eb29b2ce44
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Increase Disappear run length
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2022-07-26 08:47:30 +01:00 |
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288cd288e4
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Run input dice disappear animation
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2022-07-26 08:09:19 +01:00 |
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3f2281a155
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Add card_view_run method
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2022-07-26 08:02:04 +01:00 |
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5d0b1933b6
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Add connect_signals method for CardView
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2022-07-26 07:58:58 +01:00 |
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321defe228
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Add a card fly off animation
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2022-07-26 07:52:58 +01:00 |
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f019cdd1e3
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Switch to use new Unique Names
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2022-07-25 21:11:52 +01:00 |
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f4b9d4718b
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Fix always being bold
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2022-07-25 21:05:10 +01:00 |
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c181c4f70b
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Change the font boldness
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2022-07-25 20:45:54 +01:00 |
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13ac881809
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Add code support for bold input dice
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2022-07-25 20:45:37 +01:00 |
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8bd768ebdc
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Add bold input dice
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2022-07-25 20:39:38 +01:00 |
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5216632ee2
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Basic Extra Info Support
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2022-07-25 20:25:57 +01:00 |
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e84ea6786c
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Better support Extra Info
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2022-07-25 20:23:58 +01:00 |
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7da22c2461
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Add basic CardView implementation
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2022-07-25 11:13:09 +01:00 |
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a9b07decbf
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Make InputDiceView resize properly in an autogrid
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2022-07-25 11:06:28 +01:00 |
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eab9ca42f6
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Make Card a class
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2022-07-25 10:07:39 +01:00 |
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67143708bc
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Add InputDiceView and disappear animation
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2022-07-25 09:11:42 +01:00 |
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238a04b460
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Improve card.gd clarity
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2022-07-24 21:13:34 +01:00 |
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453330670b
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Remove UI logic from the card
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2022-07-24 21:05:40 +01:00 |
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6fda66c7e0
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Rename Card to CardView to reflect purpose
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2022-07-24 20:55:37 +01:00 |
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e89eb7f15c
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Rename CardView to CardContainer to reflect purpose
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2022-07-24 20:53:55 +01:00 |
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69e00d25a3
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Fix damage being dealt
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2022-07-19 08:25:02 +01:00 |
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c7ee498435
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Fix sending uneeded damage and movement signals
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2022-07-17 19:19:32 +01:00 |
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2b92579dc3
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Add support for "Placing" the dice and cleanup
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2022-07-17 19:15:22 +01:00 |
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78bfa30e0e
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Fix no default health
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2022-07-17 19:08:13 +01:00 |
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57ca632630
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Show specific dice reqirements
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2022-07-17 19:06:43 +01:00 |
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8abb393949
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Fix player reverting back to default position upon first move
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2022-07-17 18:48:34 +01:00 |
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c6d26f9b77
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Use decimals instead of % 1 to find if int or float
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2022-07-17 18:35:33 +01:00 |
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b4e2f071df
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Fix card data lot loading visually
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2022-07-17 18:30:28 +01:00 |
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1e5fb13615
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Implement taking damage
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2022-07-17 18:30:05 +01:00 |
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f2fad3bb0e
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Make a new Character class which both the enemy and player share
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2022-07-17 18:23:41 +01:00 |
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