Remove UI logic from the card

This commit is contained in:
CactiChameleon9 2022-07-24 21:05:40 +01:00
parent 6fda66c7e0
commit 453330670b

View File

@ -1,5 +1,4 @@
tool
extends Control
extends Node
signal return_dice(dice_number)
signal do_movement(movement_range)
@ -7,84 +6,12 @@ signal do_damage(damage, damage_range)
signal do_effect(effect, effect_range)
signal card_removed(card_self)
const TYPE_COLORS = [
Color("#db4758"), # DAMAGE
Color("#3cc361"), # UTILITY
Color("#bcb64f"), # SPECIAL
Color("#bc5ec6"), # EFFECT
Color("#a4a4a4"), # MOVEMENT
]
const dice_node = preload("res://UI/Dice.tscn")
const dice_texture_string : String = "res://Assets/Dice/Dice%s.png"
export (Resource) var card_info
var input_dice = []
var addition_dice_amount : int setget _set_addition_dice
var hovering_dice setget _set_hovering_dice
func _set_hovering_dice(dice_value):
var input_dice0 = $VBox/AutoGrid.get_node_from_grid("InputDice0")
if hovering_dice == dice_value:
return
hovering_dice = dice_value
#remove the dice preview if not hovering
if dice_value == null:
var input_dice_children = input_dice0.get_children()
if len(input_dice_children) <= 1:
return
var old_dice = input_dice_children[1]
input_dice0.remove_child(old_dice)
return
var new_dice = dice_node.instance()
new_dice.dice_value = dice_value
input_dice0.add_child(new_dice)
func _set_addition_dice(new_amount):
addition_dice_amount = new_amount
$VBox/AutoGrid.get_node_from_grid("InputDice0").get_child("Number").text = String(new_amount)
func _ready():
# change the color of the panel to match the appropriate type
var card_style = $PanelContainer.get('custom_styles/panel').duplicate(true)
card_style.set_bg_color(TYPE_COLORS[card_info.type])
$PanelContainer.set('custom_styles/panel', card_style)
# add more input dice if needed
for i in range(1, card_info.number_of_dice):
var new_input_dice = get_node("VBox/AutoGrid/InputDice0").duplicate(true)
new_input_dice.name = "InputDice%s" % i
$VBox/AutoGrid.add_child(new_input_dice)
# change the name and description
$VBox/Name.text = card_info.name
$VBox/Description.text = card_info.description
#maybe set the addition amount
if card_info.addition_dice:
self.addition_dice_amount = card_info.addition_amount
# show the requirements for a dice
# TODO more difference from addition, smaller font, >, <, etc.
if len(card_info.accepted_dice) != 0:
var dice_string : String = ""
for num in card_info.accepted_dice:
dice_string += String(num)
dice_string += ","
dice_string = dice_string.trim_suffix(",")
$VBox/AutoGrid/InputDice0/Number.text = dice_string
var addition_dice_amount = card_info.addition_amount
func dice_inputted(dice_number):
@ -122,14 +49,9 @@ func dice_inputted(dice_number):
input_dice.remove(0)
# Put the Dice in the slot
var input_dice0 = $VBox/AutoGrid.get_node_from_grid("InputDice0")
input_dice0.texture = load(dice_texture_string % dice_number)
# -- RUN DICE CHECKS --
if card_info.addition_dice:
self.addition_dice_amount -= dice_number
addition_dice_amount -= dice_number
input_dice.remove(0)
if addition_dice_amount > 0:
return