26 lines
511 B
GDScript
26 lines
511 B
GDScript
tool
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extends Control
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export var bold : bool setget set_bold
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func _process(_delta):
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# update the pivot offset to make sure the object's animations
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# are always centered
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$Sprite.rect_pivot_offset = rect_size/2
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$Particles2D.position = rect_size/2
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func set_extra_info(text : String):
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$"%ExtraInfo".text = text
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func set_bold(is_bold : bool = true):
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if is_bold:
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$Sprite.texture = load("res://Assets/DiceInputBold.png")
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else:
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$Sprite.texture = load("res://Assets/DiceInput.png")
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bold = is_bold
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