Add New Card Resouce Type
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Assets/CardDB/CardBD.gd
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56
Assets/CardDB/CardBD.gd
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extends Resource
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class_name CardResource
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enum TYPE {
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DAMAGE
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UTILITY
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SPECIAL
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EFFECT
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MOVEMENT
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}
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enum EFFECT {
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NONE
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POISON
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BURN
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CONFUSION
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WEAKNESS
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SPLIT
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DOUBLE
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HALF
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FLIP
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DUPLICATE
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REROLL
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}
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enum ACCEPTED_DICE {
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DICE_1
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DICE_2
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DICE_3
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DICE_4
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DICE_5
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DICE_6
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}
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export (TYPE) var type
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export (int) var move_amount_addition
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export (int) var move_dice_multiplyer
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export (int) var damage_amount_addition
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export (int) var damage_dice_multiplyer
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export (Array, EFFECT) var effects
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export (Array, ACCEPTED_DICE) var accepted_dice
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export (int) var number_of_dice = 1
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export (bool) var same_dice_requirement = false
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export (bool) var addition_dice = false
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export (int) var addition_amount = -1
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export (String, MULTILINE) var description = ""
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18
Assets/CardDB/Damage.tres
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Assets/CardDB/Damage.tres
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[gd_resource type="Resource" load_steps=2 format=2]
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[ext_resource path="res://Assets/CardDB/CardBD.gd" type="Script" id=1]
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[resource]
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script = ExtResource( 1 )
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type = 0
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move_amount_addition = 0
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move_dice_multiplyer = 0
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damage_amount_addition = 0
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damage_dice_multiplyer = 1
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effects = [ ]
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accepted_dice = [ ]
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number_of_dice = 1
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same_dice_requirement = false
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addition_dice = false
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addition_amount = -1
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description = "Damage Dice Roll"
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18
Assets/CardDB/Effect.tres
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Assets/CardDB/Effect.tres
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[gd_resource type="Resource" load_steps=2 format=2]
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[ext_resource path="res://Assets/CardDB/CardBD.gd" type="Script" id=1]
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[resource]
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script = ExtResource( 1 )
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type = 3
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move_amount_addition = 0
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move_dice_multiplyer = 1
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damage_amount_addition = 0
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damage_dice_multiplyer = 0
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effects = [ 4 ]
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accepted_dice = [ ]
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number_of_dice = 1
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same_dice_requirement = false
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addition_dice = false
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addition_amount = -1
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description = "Move Dice Roll + 1"
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18
Assets/CardDB/Move.tres
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Assets/CardDB/Move.tres
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[gd_resource type="Resource" load_steps=2 format=2]
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[ext_resource path="res://Assets/CardDB/CardBD.gd" type="Script" id=1]
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[resource]
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script = ExtResource( 1 )
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type = 4
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move_amount_addition = 1
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move_dice_multiplyer = 1
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damage_amount_addition = 0
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damage_dice_multiplyer = 0
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effects = [ ]
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accepted_dice = [ ]
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number_of_dice = 1
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same_dice_requirement = false
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addition_dice = false
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addition_amount = -1
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description = "Move Dice Roll + 1"
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BIN
Assets/DiceInput.kra
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BIN
Assets/DiceInput.kra
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Binary file not shown.
BIN
Assets/DiceInput.kra~
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BIN
Assets/DiceInput.kra~
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Binary file not shown.
BIN
Assets/DiceInput.png
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Assets/DiceInput.png
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After Width: | Height: | Size: 76 KiB |
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Assets/DiceInput.png.import
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Assets/DiceInput.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/DiceInput.png-4a82432d200f568448a278687e79c45c.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/DiceInput.png"
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dest_files=[ "res://.import/DiceInput.png-4a82432d200f568448a278687e79c45c.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
Assets/DiceInput.png~
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BIN
Assets/DiceInput.png~
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After Width: | Height: | Size: 77 KiB |
15
UI/Card.gd
15
UI/Card.gd
@ -1,25 +1,20 @@
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tool
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extends Control
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export (Resource) var card_info
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enum TYPE {
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DAMAGE = 0
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UTILITY = 1
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SPECIAL = 2
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EFFECT = 3
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}
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const TYPE_COLORS = [
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Color("#db4758"), # DAMAGE
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Color("#3cc361"), # UTILITY
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Color("#ddd55c"), # SPECIAL
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Color("#bc5ec6"), # EFFECT
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Color("#a4a4a4"), # MOVEMENT
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]
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export (TYPE) var type
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func _ready():
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# change the color of the panel to match the appropriate type
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var card_style = $PanelContainer.get('custom_styles/panel').duplicate(true)
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card_style.set_bg_color(TYPE_COLORS[type])
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card_style.set_bg_color(TYPE_COLORS[card_info.type])
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$PanelContainer.set('custom_styles/panel', card_style)
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14
UI/Card.tscn
14
UI/Card.tscn
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://UI/Card.gd" type="Script" id=1]
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[ext_resource path="res://UI/CardStyle.tres" type="StyleBox" id=2]
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[ext_resource path="res://Assets/CardDB/Move.tres" type="Resource" id=2]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 0.858824, 0.278431, 0.345098, 1 )
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corner_radius_top_left = 20
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corner_radius_top_right = 20
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corner_radius_bottom_right = 20
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corner_radius_bottom_left = 20
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[node name="Card" type="Control"]
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anchor_right = 1.0
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@ -9,8 +16,9 @@ anchor_bottom = 1.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource( 1 )
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card_info = ExtResource( 2 )
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[node name="PanelContainer" type="PanelContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_styles/panel = ExtResource( 2 )
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custom_styles/panel = SubResource( 1 )
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[gd_resource type="StyleBoxFlat" format=2]
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[resource]
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bg_color = Color( 0.643137, 0.643137, 0.643137, 1 )
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corner_radius_top_left = 20
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corner_radius_top_right = 20
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corner_radius_bottom_right = 20
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://UI/Card.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Assets/CardDB/Damage.tres" type="Resource" id=2]
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[ext_resource path="res://Assets/DiceInput.png" type="Texture" id=3]
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[ext_resource path="res://Assets/Dice/Dice2.png" type="Texture" id=4]
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[ext_resource path="res://Assets/CardDB/Effect.tres" type="Resource" id=5]
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[node name="CardView" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_top = 277.0
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margin_right = -252.0
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[node name="HBox" type="HBoxContainer" parent="."]
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anchor_right = 1.0
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@ -14,22 +20,40 @@ custom_constants/separation = 50
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[node name="Card1" parent="HBox" instance=ExtResource( 1 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 308.0
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margin_bottom = 600.0
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type = 1
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margin_right = 224.0
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margin_bottom = 323.0
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[node name="Card2" parent="HBox" instance=ExtResource( 1 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 358.0
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margin_right = 666.0
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margin_bottom = 600.0
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type = 2
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margin_left = 274.0
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margin_right = 498.0
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margin_bottom = 323.0
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card_info = ExtResource( 2 )
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[node name="Card3" parent="HBox" instance=ExtResource( 1 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 716.0
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margin_right = 1024.0
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margin_bottom = 600.0
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type = 3
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margin_left = 548.0
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margin_right = 772.0
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margin_bottom = 323.0
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card_info = ExtResource( 5 )
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[node name="DiceInput" type="Sprite" parent="."]
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position = Vector2( 111, 109 )
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scale = Vector2( 0.2, 0.2 )
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texture = ExtResource( 3 )
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[node name="DiceInput2" type="Sprite" parent="."]
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position = Vector2( 662, 109 )
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scale = Vector2( 0.2, 0.2 )
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texture = ExtResource( 3 )
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[node name="DiceInput3" type="Sprite" parent="."]
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position = Vector2( 387, 108 )
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scale = Vector2( 0.2, 0.2 )
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texture = ExtResource( 3 )
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[node name="Dice2" type="Sprite" parent="DiceInput3"]
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position = Vector2( -1390, 15 )
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texture = ExtResource( 4 )
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config_version=4
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_global_script_classes=[ {
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"base": "Resource",
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"class": "CardResource",
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"language": "GDScript",
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"path": "res://Assets/CardDB/CardBD.gd"
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} ]
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_global_script_class_icons={
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"CardResource": ""
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}
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[application]
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config/name="Quit Rolling Around"
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