PrismLauncher/launcher/minecraft/mod
flow 97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
..
tasks refactor: move general code from mod model to its own model 2022-08-20 10:45:01 -03:00
testdata/test_folder refactor: move away from UnitTest.cmake 2022-06-14 14:44:49 +02:00
MetadataHandler.h change: mod metadata improvements 2022-07-17 11:33:43 -03:00
Mod.cpp refactor: move more tied logic to model and move logic to the resources 2022-08-20 10:47:08 -03:00
Mod.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ModDetails.h chore: add license headers 2022-05-23 14:58:14 -03:00
ModFolderModel_test.cpp refactor: move away from UnitTest.cmake 2022-06-14 14:44:49 +02:00
ModFolderModel.cpp refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ModFolderModel.h refactor: move more tied logic to model and move logic to the resources 2022-08-20 10:47:08 -03:00
Resource.cpp refactor: move more tied logic to model and move logic to the resources 2022-08-20 10:47:08 -03:00
Resource.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ResourceFolderModel.cpp refactor: move more tied logic to model and move logic to the resources 2022-08-20 10:47:08 -03:00
ResourceFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ResourcePack.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ResourcePackFolderModel.cpp refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ResourcePackFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
ShaderPackFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
TexturePackFolderModel.cpp refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00
TexturePackFolderModel.h refactor: adapt rest of the codebase to the new resource model 2022-08-20 10:47:58 -03:00