PrismLauncher/launcher/ui/widgets/GameOptions/GameOptionWidgetSpinnerFloat.cpp
Tayou 8a6c0e7314
Small Refactor (move all related widgets to subfolder)
Signed-off-by: Tayou <tayou@gmx.net>
2023-08-12 16:01:19 +02:00

46 lines
1.7 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 Tayou <tayou@gmx.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "GameOptionWidgetSpinnerFloat.h"
#include "ui_GameOptionWidgetSpinnerFloat.h"
GameOptionWidgetSpinnerFloat::GameOptionWidgetSpinnerFloat(QWidget* parent, std::shared_ptr<GameOption> knownOption) : GameOptionWidget(parent), ui(new Ui::GameOptionWidgetSpinnerFloat)
{
ui->setupUi(this);
if (knownOption == nullptr) {
ui->horizontalLayout->removeWidget(ui->resetButton);
delete ui->resetButton;
} else {
ui->resetButton->setMaximumWidth(ui->resetButton->height());
ui->resetButton->setToolTip(QString(tr("Default Value: %1")).arg(knownOption->getDefaultFloat()));
}
}
GameOptionWidgetSpinnerFloat::~GameOptionWidgetSpinnerFloat()
{
delete ui;
}
void GameOptionWidgetSpinnerFloat::setEditorData(GameOptionItem optionItem) {
ui->doubleSpinBox->setValue(optionItem.floatValue);
}
void GameOptionWidgetSpinnerFloat::saveEditorData(GameOptionItem optionItem) {
optionItem.floatValue = ui->doubleSpinBox->value();
}