// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2023 Tayou <tayou@gmx.net> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <https://www.gnu.org/licenses/>. */ #include "GameOptionWidgetSpinnerFloat.h" #include "ui_GameOptionWidgetSpinnerFloat.h" GameOptionWidgetSpinnerFloat::GameOptionWidgetSpinnerFloat(QWidget* parent, std::shared_ptr<GameOption> knownOption) : GameOptionWidget(parent), ui(new Ui::GameOptionWidgetSpinnerFloat) { ui->setupUi(this); if (knownOption == nullptr) { ui->horizontalLayout->removeWidget(ui->resetButton); delete ui->resetButton; } else { ui->resetButton->setMaximumWidth(ui->resetButton->height()); ui->resetButton->setToolTip(QString(tr("Default Value: %1")).arg(knownOption->getDefaultFloat())); } } GameOptionWidgetSpinnerFloat::~GameOptionWidgetSpinnerFloat() { delete ui; } void GameOptionWidgetSpinnerFloat::setEditorData(GameOptionItem optionItem) { ui->doubleSpinBox->setValue(optionItem.floatValue); } void GameOptionWidgetSpinnerFloat::saveEditorData(GameOptionItem optionItem) { optionItem.floatValue = ui->doubleSpinBox->value(); }