PrismLauncher/launcher/minecraft/mod/tasks/LocalModParseTask.h
flow 5a34e8fd7c
refactor: move mod tasks to their own subfolder
Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00

40 lines
759 B
C++

#pragma once
#include <QDebug>
#include <QObject>
#include <QRunnable>
#include "minecraft/mod/Mod.h"
#include "minecraft/mod/ModDetails.h"
class LocalModParseTask : public QObject, public QRunnable
{
Q_OBJECT
public:
struct Result {
QString id;
std::shared_ptr<ModDetails> details;
};
using ResultPtr = std::shared_ptr<Result>;
ResultPtr result() const {
return m_result;
}
LocalModParseTask(int token, Mod::ModType type, const QFileInfo & modFile);
void run();
signals:
void finished(int token);
private:
void processAsZip();
void processAsFolder();
void processAsLitemod();
private:
int m_token;
Mod::ModType m_type;
QFileInfo m_modFile;
ResultPtr m_result;
};