flow
dfab55112b
feat: remove existing mod when updating/redownloading it
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
2d10c246a8
feat: add update mods to the ui / mod model
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
flow
43b9db6e45
change: allow deleting mods while preserving their metadata
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
Sefa Eyeoglu
c363423718
refactor: fix deprecation up to Qt 6
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:19:15 +02:00
Sefa Eyeoglu
984692dc62
refactor: fix deprecation up to Qt 5.15
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
flow
e5f6dc1b14
fix: aborts when using a Qt build with assertions enabled
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Preventing undefined behaviour hooray! :D
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-03 12:44:19 -03:00
flow
fb75c23f4e
Merge pull request #784 from Scrumplex/refactor-cmake
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Refactor tests
2022-07-02 17:50:08 -03:00
Ezekiel Smith
e6b1a1fa76
Merge pull request #716 from flowln/mod_perma_2
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Hide index folder on Windows
2022-06-14 23:58:35 +10:00
Sefa Eyeoglu
effe46db86
refactor: move away from UnitTest.cmake
2022-06-14 14:44:49 +02:00
Sefa Eyeoglu
349fc4143d
Merge pull request #714 from Scrumplex/fix-tests
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Fix mod metadata tests
2022-06-13 23:10:35 +02:00
Sefa Eyeoglu
4be9e6a0bc
refactor: make is_indexed false by default
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Co-authored-by: flow <flowlnlnln@gmail.com>
2022-06-13 22:07:42 +02:00
flow
4448418b63
fix: segfault when the same mod is present enabled and disabled at once
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This maintains the previous behaviour
2022-06-12 09:44:03 -03:00
flow
9f1f37e780
fix: correctly handle disabled mods with metadata
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im stupid
2022-06-12 09:25:25 -03:00
flow
40ccd1a469
fix: handling of incomplete mods
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(i.e. mods without ModDetails that may have metadata)
2022-06-12 09:25:21 -03:00
Sefa Eyeoglu
a4ef0940ed
chore: add license headers
2022-06-12 13:50:58 +02:00
Sefa Eyeoglu
32217a774f
fix(tests): wait until ModFolderModel has updated
2022-06-12 13:33:17 +02:00
Sefa Eyeoglu
8856c8cd62
refactor(test): fix loading mod metadata setting
2022-06-12 13:33:17 +02:00
flow
c2a43c6f40
fix: hide .index folder on Windows
2022-06-04 11:02:59 -03:00
flow
2fc1b99911
chore: add license headers
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Prevents a massive inload of Scrumplex ditto's :)
I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O
2022-05-23 14:58:14 -03:00
flow
3a923060ce
fix: use correct hash_type when creating metadata
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also fix: wrong parameter name in LocalModUpdateTask's constructor
also fix: correct hash_format in CF
2022-05-23 14:58:14 -03:00
flow
67e0214fa5
fix: don't try to delete mods multiple times
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Shows a more helpful message if there's a parsing error when reading the
index file.
Also fixes a clazy warning with using the `.data()` method in a
temporary QByteArray object.
2022-05-23 14:43:10 -03:00
flow
e17b6804a7
fix: implement PR suggestions
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Some stylistic changes, and get hashes from the mod providers when
building the metadata.
2022-05-23 14:43:09 -03:00
flow
96e36f0604
refactor: make mod metadata presence (or lack of) easier to find out
2022-05-23 14:43:09 -03:00
flow
ba50765c30
tidy: apply clang-tidy to some files
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Mostly the ones created in this PR + Mod.h / Mod.cpp / ModDetails.h
2022-05-23 14:42:28 -03:00
flow
d7f6b36990
test+fix: add basic tests and fix issues with it
2022-05-23 14:42:28 -03:00
flow
4439666e67
feat: allow disabling mod metadata usage
2022-05-23 14:42:28 -03:00
flow
23febc6d94
feat: cache metadata in ModDetails
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Allows for more easy access to the metadata by outside entities
2022-05-23 14:42:28 -03:00
flow
fab4a7a602
refactor: abstract metadata handling and clarify names
2022-05-23 14:42:28 -03:00
flow
e9fb566c07
refactor: remove unused mod info and organize some stuff
2022-05-23 14:42:27 -03:00
flow
5a34e8fd7c
refactor: move mod tasks to their own subfolder
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Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00
flow
fcfb2cfc3d
feat: use mod metadata for getting mod information
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For now this doesn't mean much, but it will help when we need data
exclusive from the metadata, such as addon id and mod provider.
Also removes the metadata when the mod is deleted, and make the Mod.h
file a little more pleasing to look at :)
2022-05-23 14:42:27 -03:00
flow
e93b9560b5
feat: add method to delete mod metadata
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Also moves indexDir setting from LocalModUpdateTask -> ModFolderModel
2022-05-23 14:42:27 -03:00
flow
b30b88716e
feat: add very early mod.toml packwiz support
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Also use it as a on-disk format for storing mod metadata. This will be
used later on to make better mod managment.
2022-05-23 14:42:22 -03:00
DioEgizio
127dfadc6c
fix(quilt) always prefer qmj over fmj
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this fixes Quilt-only mods like ok zoomer showing wrong metadata
2022-05-18 14:33:58 +02:00
Sefa Eyeoglu
edbd90a4e6
fix: update links for Quilt metadata format
2022-05-17 15:17:20 +02:00
Sefa Eyeoglu
a110d445ac
feat: support quilt.mod.json metadata
2022-05-15 23:00:09 +02:00
Sefa Eyeoglu
35cfb41a9c
fix: check for Quilt as Fabric-compatible loader
2022-04-07 18:46:09 +02:00
Sefa Eyeoglu
0442b80a2c
refactor: simpler includes for quazip
2022-01-31 21:40:59 +01:00
Sefa Eyeoglu
3aa809b8c0
refactor: add in-tree QuaZip
2022-01-31 21:40:59 +01:00
Sefa Eyeoglu
efa414c442
refactor: initial migration to QuaZip 1.2
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Let's move off our custom QuaZip. In the olden times we needed the
custom version of QuaZip, as it was basically unmaintained and on
SourceForge (eww). But nowadays it's maintained and on GitHub. See
new GitHub page: https://github.com/stachenov/quazip
2022-01-31 21:40:59 +01:00
Janrupf
0423464b88
GH-4227 Don't blindly trust mods.toml to be valid
2021-11-06 22:43:16 +01:00
Petr Mrázek
e2355eb276
NOISSUE enable listing symlinks in mod/world lists
2021-09-09 00:27:46 +02:00
Petr Mrázek
20b9f2b42a
NOISSUE Flatten gui and logic libraries into MultiMC
2021-07-25 19:50:44 +02:00