- Very basic wizard just to allow the user to choose whether to keep
their old paste settings or use the new default settings.
- People who used custom 0x0 instances would just be kept on those
settings and won't see the wizard.
- There's now a notice reminding people to change the base URL if they
had a custom base URL and change the paste type (that was something I
personally had problems with when I was testing, so a reminder was
helpful for me).
- Broke down some of the long lines on APIPage.cpp to be more readable.
- Added copyright headers where they were missing.
- Changed the paste service display names to the names they are more
commonly known by.
- Changed the default hastebin base URL to https://hst.sh due to the
acquisition of https://hastebin.com by Toptal.
Mojang introduced a new structure for natives, notably for LWJGL.
Now instead of using the `natives` structure of the version format, Mojang
chose to create a seperate library entry for each platform, which uses
the `rules` structure to specify the platform. These new split natives
carry the same groupId and artifactId, as the main library, but have an
additional classifier, like `natives-linux`.
When comparing GradleSpecifiers we don't look at the classifier, so when
the launcher sees an artifact called `org.lwjgl:lwjgl:3.3.1` and right
after that an artifact called `org.lwjgl:lwjgl:3.3.1:natives-linux`, it
will treat it as "already added" and forget it.
This change will include the classifier in that comparison.
Sometimes, the version field, that is supposed to be a string, was a
null instead. Inspecting other entries, seems like the default for not
having a version should be "", so I made it like that in case the
version was null.
I hope this fixes the issue :^)
BREAKING CHANGE: If there are references to stuff that's deprecated as
of Qt 5.12, the compilation will fail. This means that support for
versions below 5.12 is hereby dropped
This disables the optional mods by default and tell the user about it.
Pretty hackish, but a better solution would involve the modrinth
metadata to have the mod names...
Also sorry for the diffs, my clangd went rogue x.x