Commit Graph

164 Commits

Author SHA1 Message Date
4bcf8e6975 feat: add api call to flame
Call added:
- Get Fingerprints Matches
- Get Mod File Changelog

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
0e52112016 feat: add some api calls to modrinth
Calls added:
- Get version from hash
- Get versions from hashes
- Latest version of a project from a hash, loader(s), and game version(s)
- Latest versions of multiple project from hashes, loader(s), and game version(s)

Some of those are not used yet, but may be of use later on, so we have
it if we need it :)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
32a9545360 libs: add murmur2 library
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
9a44c92211 feat: add MultipleOptionsTask
This is a variation of a Sequential Task, in which a subtask failing
will prompt the next one to execute, and a subtask being successful will
stop the task.

This way, this can be used for easily managing fallbacks with tasks. :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
dd6aabf9ab feat: add ChooseProviderDialog
Allows you to prompt the user for choosing a (mod) provider. This should
be fairly independent of the mod updater logic, so it can be used for
other ends later down the road :^)

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:41 -03:00
6a1d611fd1 Restore ScrollMessageBox
Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com>
2022-07-17 02:40:27 -04:00
33e34ebb83 Add "Open All" button to blocked mods dialog
Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com>
2022-07-16 19:14:54 -04:00
b3b76d5d56 Merge branch 'develop' into feature/sparkle-mac
# Conflicts:
#	.github/workflows/build.yml
2022-07-10 19:38:30 +02:00
bf560f4594 ATLauncher: Move the UI support implementation into it's own class
This will allow it to be used in multiple locations.
2022-07-10 11:27:42 +01:00
f464b347b2 fix: install TLS plugins for release builds
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:19:15 +02:00
3e4d1c04de fix: include TLS plugins in bundle
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:19:15 +02:00
e58158c3cd feat: add Qt 6 support to CMake
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:19:14 +02:00
ff2cd50bfa refactor: replace QRegExp with QRegularExpression
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
984692dc62 refactor: fix deprecation up to Qt 5.15
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-10 12:17:52 +02:00
ffa756ccee fix: remove tests for updater
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-06 18:13:51 +02:00
e210a4b244 Revert "fix: remove updater if it is not used"
This reverts commit 2ff0aa09e35eb6910ef0a030ea41f84a1ed95782.

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-07-06 18:13:51 +02:00
04b865adae Merge pull request #707 from Jan200101/PR/gamemode
Add Performance related settings
2022-07-06 17:11:43 +02:00
cad581388f Add Performance related settings
Integrates support for Feral Gamemode, discrete GPU support for Mesa and the proprietary Nvidia driver and MangoHud support

Signed-off-by: Jan200101 <sentrycraft123@gmail.com>
2022-07-06 09:34:14 +02:00
fb75c23f4e Merge pull request #784 from Scrumplex/refactor-cmake
Refactor tests
2022-07-02 17:50:08 -03:00
fe2e1d931f Merge pull request #786 from flowln/concurrent_tasks_slimmed 2022-07-01 20:09:18 +02:00
2e17e78052 Merge pull request #845 from flowln/news_in_launcher 2022-07-01 20:04:06 +02:00
8e80b4bfc1 feat: add ConcurrentTask
This tasks (or rather, meta-task) has the ability to run several other
sub tasks concurrently.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-01 08:34:10 -03:00
455e4de6f3 feat: add news reader dialog
Makes it easier to read about new blog posts! Yay :D
2022-06-25 20:15:16 -03:00
effe46db86 refactor: move away from UnitTest.cmake 2022-06-14 14:44:49 +02:00
d394235ee0 refactor: Create a more clear hierarchy for some instance pages
Previously, the Shaders, Texture packs and Resource packs tabs had as
parent the ModFolderPage, making it so that making changes only to the
Mods page would require checking the id of the page for the correct one.
This was hackish and error-prone.

Now, those pages all inherit from a single class, ExternalResourcesPage,
that handles the basic behaviour of all of them, while allowing for
individual modification in code.

This is still not a clear separation, since internally, all those
resources are derived from Mods, so for now there's still some awkward
common code :/
2022-06-14 07:04:31 -03:00
2ff0aa09e3 fix: remove updater if it is not used 2022-06-12 13:39:47 +02:00
1ab00ca8b2 Merge pull request #426 from flowln/mod_perma
Add on-disk mod metadata information
2022-06-04 13:23:38 +02:00
b07c5982e1 fix: set version for Windows binaries 2022-05-29 13:09:13 +02:00
699ad316f0 Rework curseforge download (#611)
* Use the bulk endpoint on mod resolution for faster download
* Search on modrinth for api blocked mods
* Display a dialog for manually downloading blocked mods
2022-05-28 21:53:12 +02:00
a99858c64d refactor: move code out of ModIndex.h
Now it's in ModIndex.cpp
2022-05-23 14:43:07 -03:00
d7f6b36990 test+fix: add basic tests and fix issues with it 2022-05-23 14:42:28 -03:00
fab4a7a602 refactor: abstract metadata handling and clarify names 2022-05-23 14:42:28 -03:00
5a34e8fd7c refactor: move mod tasks to their own subfolder
Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00
b30b88716e feat: add very early mod.toml packwiz support
Also use it as a on-disk format for storing mod metadata. This will be
used later on to make better mod managment.
2022-05-23 14:42:22 -03:00
e2ad3b0183 Add migration wizard, fix migration from custom paste instance
- Very basic wizard just to allow the user to choose whether to keep
  their old paste settings or use the new default settings.

- People who used custom 0x0 instances would just be kept on those
  settings and won't see the wizard.
2022-05-21 17:30:19 +01:00
f3c72f4f08 Actually install the full Sparkle.framework
CMake's `fixup_bundle` did not copy everything in the framework, which caused the app to crash when updating. Oops.
2022-05-19 20:22:45 -04:00
05cd30ac06 Refactor code, create abstract class ExternalUpdater
(Hopefully) this makes implementing updaters using external libraries easier on other platforms. To implement an updater on a new platform, create a new class that implements the pure virtual methods from `ExternalUpdater` and add code in the `UpdateChecker` initializer to initialize the new class.
2022-05-19 15:16:37 -04:00
ea4ef1655b Create SparkleUpdater class for access from Qt/C++
To actually get automatic updates going, all that needs to happen is that `SparkleUpdater` needs to be initialized.

The rest of the functions can be connected to elements in the UI.
2022-05-19 15:16:37 -04:00
92b913ca37 Add Sparkle Updater framework to macOS build 2022-05-19 15:16:37 -04:00
4fda35b466 feat: add modrinth pack downloading
Things that don't work / work poorly (there's more for sure but those
are the evident ones):
    - Icons are broken in the import dialog
    - No way to search for private packs
    - Icons are not downloaded when downloading a mod
    - No support for multiple download URLs
    - Probably a lot more...
2022-05-14 20:19:26 -03:00
31988f0529 fix: adapt upstream Modrinth code to our codebase 2022-05-14 20:27:45 +02:00
db03846358 Add support for importing Modrinth packs from files 2022-05-14 20:01:09 +02:00
c6b3eccbdf refactor: rename Modrinth classes to ModrinthMod 2022-05-14 20:00:54 +02:00
aad7c63282 Merge pull request #482 from TheCodex6824/mojang-auth-fix 2022-04-25 21:55:00 +02:00
8bcbe07c87 Fix Mojang auth failing due to Mojang rejecting requests to the profile endpoint 2022-04-22 23:39:38 -04:00
45783c1661 ATLauncher: Support using share codes 2022-04-22 20:37:55 +01:00
b10d4d3b8f fix: drop BUNDLE_DEST_DIR 2022-04-16 18:13:12 +02:00
5f15f51610 ui: underline search button text when changing filters
This hopefully makes it easier to the user to know that their changes
will only apply after hitting the search button.

I tried setting the background color, but it seems more unreliable on
cross-platform than underlining. Also, it could be worse for daltonic people,
so I don't know what to do :(
2022-04-15 08:49:43 -03:00
e0ab8207ed feat: Add dialog to filter mod options in mod download 2022-04-15 08:41:12 -03:00
d0cda6d605 test: add basic Task unit test
Only only two tests for now. We can iterate on this later :^)

This is to try to avoid breaking things again!
2022-04-07 19:08:01 -03:00