Commit Graph

479 Commits

Author SHA1 Message Date
e32030f364 Merge pull request #860 from kthchew/fix/status-version
Show MC version of instance in status bar
2022-07-03 01:47:27 +10:00
b40619bcbd don't censor offline access token 2022-07-02 18:05:33 +03:00
8cec4b60a6 fix: update NewLaunch package name 2022-07-01 19:50:41 +02:00
79840f0fca Remove redundant type name from status bar
The type name is always "Minecraft", so it showed "Minecraft X.X.X (Minecraft)"
2022-06-30 23:02:56 -04:00
06bf7b0f31 Fix Minecraft version not appearing in status bar 2022-06-30 23:02:56 -04:00
b5d2570fe2 Change Online status to Ready 2022-06-30 22:17:15 +10:00
91b5f0228d add tr() to offline account name
Co-authored-by: flow <flowlnlnln@gmail.com>
2022-06-30 08:59:41 +10:00
84bd5ace6c Move account checkboxes to the profile column (oops) 2022-06-29 19:58:41 +10:00
63589d2ba9 Rename profile column to username and update the tooltip 2022-06-29 18:49:06 +10:00
f685139d89 Move the profile name column to the left 2022-06-29 18:43:29 +10:00
68d6ce60a9 Don't show account name for offline accounts 2022-06-29 18:42:01 +10:00
5da87d1904 fix: add missing connections to the abort signal
Beginning with efa3fbff39bf0dabebdf1c6330090ee320895a4d, we separated
the failing and the aborting signals, as they can mean different
things in certain contexts. Still, some places are not yet changed to
reflect this modification. This can cause aborting of progress dialogs
to not work, instead making the application hang in an unusable satte.

This goes through some places where it's not hooked up yet, fixing their
behaviour in those kinds of situation.
2022-06-22 20:20:39 -03:00
04e822acfb fix: remove old reference to launchermeta 2022-06-22 20:47:47 +02:00
9ec260619b fix: fix warnings reported by LGTM.com 2022-06-17 16:34:32 +02:00
e6b1a1fa76 Merge pull request #716 from flowln/mod_perma_2
Hide index folder on Windows
2022-06-14 23:58:35 +10:00
effe46db86 refactor: move away from UnitTest.cmake 2022-06-14 14:44:49 +02:00
349fc4143d Merge pull request #714 from Scrumplex/fix-tests
Fix mod metadata tests
2022-06-13 23:10:35 +02:00
4be9e6a0bc refactor: make is_indexed false by default
Co-authored-by: flow <flowlnlnln@gmail.com>
2022-06-13 22:07:42 +02:00
4448418b63 fix: segfault when the same mod is present enabled and disabled at once
This maintains the previous behaviour
2022-06-12 09:44:03 -03:00
9f1f37e780 fix: correctly handle disabled mods with metadata
im stupid
2022-06-12 09:25:25 -03:00
40ccd1a469 fix: handling of incomplete mods
(i.e. mods without ModDetails that may have metadata)
2022-06-12 09:25:21 -03:00
a4ef0940ed chore: add license headers 2022-06-12 13:50:58 +02:00
2ff0aa09e3 fix: remove updater if it is not used 2022-06-12 13:39:47 +02:00
32217a774f fix(tests): wait until ModFolderModel has updated 2022-06-12 13:33:17 +02:00
8856c8cd62 refactor(test): fix loading mod metadata setting 2022-06-12 13:33:17 +02:00
51258ab28c Merge pull request #709 from Scrumplex/fix-instancetypes
Always store InstanceType
2022-06-11 19:29:46 +02:00
c2a43c6f40 fix: hide .index folder on Windows 2022-06-04 11:02:59 -03:00
778baa6dbe fix: always store InstanceType 2022-06-04 11:59:12 +02:00
2fc1b99911 chore: add license headers
Prevents a massive inload of Scrumplex ditto's :)

I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O
2022-05-23 14:58:14 -03:00
3a923060ce fix: use correct hash_type when creating metadata
also fix: wrong parameter name in LocalModUpdateTask's constructor
also fix: correct hash_format in CF
2022-05-23 14:58:14 -03:00
67e0214fa5 fix: don't try to delete mods multiple times
Shows a more helpful message if there's a parsing error when reading the
index file.

Also fixes a clazy warning with using the `.data()` method in a
temporary QByteArray object.
2022-05-23 14:43:10 -03:00
e17b6804a7 fix: implement PR suggestions
Some stylistic changes, and get hashes from the mod providers when
building the metadata.
2022-05-23 14:43:09 -03:00
96e36f0604 refactor: make mod metadata presence (or lack of) easier to find out 2022-05-23 14:43:09 -03:00
ba50765c30 tidy: apply clang-tidy to some files
Mostly the ones created in this PR + Mod.h / Mod.cpp / ModDetails.h
2022-05-23 14:42:28 -03:00
d7f6b36990 test+fix: add basic tests and fix issues with it 2022-05-23 14:42:28 -03:00
4439666e67 feat: allow disabling mod metadata usage 2022-05-23 14:42:28 -03:00
23febc6d94 feat: cache metadata in ModDetails
Allows for more easy access to the metadata by outside entities
2022-05-23 14:42:28 -03:00
fab4a7a602 refactor: abstract metadata handling and clarify names 2022-05-23 14:42:28 -03:00
e9fb566c07 refactor: remove unused mod info and organize some stuff 2022-05-23 14:42:27 -03:00
5a34e8fd7c refactor: move mod tasks to their own subfolder
Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00
fcfb2cfc3d feat: use mod metadata for getting mod information
For now this doesn't mean much, but it will help when we need data
exclusive from the metadata, such as addon id and mod provider.

Also removes the metadata when the mod is deleted, and make the Mod.h
file a little more pleasing to look at :)
2022-05-23 14:42:27 -03:00
e93b9560b5 feat: add method to delete mod metadata
Also moves indexDir setting from LocalModUpdateTask -> ModFolderModel
2022-05-23 14:42:27 -03:00
b30b88716e feat: add very early mod.toml packwiz support
Also use it as a on-disk format for storing mod metadata. This will be
used later on to make better mod managment.
2022-05-23 14:42:22 -03:00
29ef1e2c4b Merge pull request #597 from Scrumplex/refactor-modloader-modapi 2022-05-22 13:17:53 +02:00
b4707f46ad Merge pull request #500 from flowln/net_refactor
Refactor a little the code in `launcher/net/` files
2022-05-21 12:06:34 +02:00
96f16069a9 Launch: Apply the Minecraft version correctly
It was previously using a deprecated field.
2022-05-20 18:47:11 +01:00
188c5aaa35 Launch: Match Vanilla launcher version string behaviour
This removes a means of profiling users.
2022-05-20 18:43:47 +01:00
943090db98 refactor: allow tracking multiple mod loaders 2022-05-19 08:49:27 +02:00
77caaca50d fix: only consider enabled mod loaders 2022-05-19 08:09:37 +02:00
f66e0fa0e8 fix: support split natives
Mojang introduced a new structure for natives, notably for LWJGL.
Now instead of using the `natives` structure of the version format, Mojang
chose to create a seperate library entry for each platform, which uses
the `rules` structure to specify the platform. These new split natives
carry the same groupId and artifactId, as the main library, but have an
additional classifier, like `natives-linux`.

When comparing GradleSpecifiers we don't look at the classifier, so when
the launcher sees an artifact called `org.lwjgl:lwjgl:3.3.1` and right
after that an artifact called `org.lwjgl:lwjgl:3.3.1:natives-linux`, it
will treat it as "already added" and forget it.

This change will include the classifier in that comparison.
2022-05-18 22:51:15 +02:00