* Use the bulk endpoint on mod resolution for faster download
* Search on modrinth for api blocked mods
* Display a dialog for manually downloading blocked mods
Flame modpacks use "manifest.json" as their only characteristic for
identification. Some modpacks might have other files called
"manifest.json", which is why we should prefer modpack formats that have
a stricter structure.
Often times, mods can have their name in different forms, changing one
letter to caps or the other way (e.g. JourneyMaps -> Journeymaps).
This makes it possible to find those as well, which is not perfect by
any means, but should suffice for the majority of cases.
Prevents a massive inload of Scrumplex ditto's :)
I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O
Shows a more helpful message if there's a parsing error when reading the
index file.
Also fixes a clazy warning with using the `.data()` method in a
temporary QByteArray object.
For now this doesn't mean much, but it will help when we need data
exclusive from the metadata, such as addon id and mod provider.
Also removes the metadata when the mod is deleted, and make the Mod.h
file a little more pleasing to look at :)
This makes ModDownloadTask into a SequentialTask with 2 subtasks:
Downloading the mod files and updating the index with the new
information.
The index updating is done first so that, in the future, we
can prompt the user before download if, for instance, we discover
there's another version already installed.
We have been asked by CurseForge to remove this workaround as it
violates their terms of service. This is just a partial revert, as the
UI changes were otherwise unrelated.
This reverts commit 92e8aaf36f72b7527322add169b253d0698939d0, reversing
changes made to 88a93945d4c9a11bf53016133335d359b819585e.