Commit Graph

21 Commits

Author SHA1 Message Date
a04a6f1e0d fix(memory leak): don't give shared pointers out to foldermodels (causes cyclic refrence)
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-05-28 02:15:39 -07:00
d80dee2a54 refactor: pass instance ptr to resource models. use it to find instance root.
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-04-29 19:55:37 -07:00
9c2a3231c5 do not create nilmods folder
"it cant be that easy" - me, clueless

Signed-off-by: kumquat-ir <66188216+kumquat-ir@users.noreply.github.com>
2023-02-13 01:45:23 -05:00
4ee29b388d feat: add a provider column to the mods page
Signed-off-by: leo78913 <leo3758@riseup.net>
2022-12-15 12:02:08 -03:00
f21ae66265 feat: add basic resource pack parsing of pack.mcmeta
This parses the pack format ID and the description from the local file,
from both a ZIP and a folder, and hooks it into the model.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
e2ab2aea32 change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
92aa24ae34 fix: don't give shared pointer to obj. external to the model
It causes some weird problems and adds refcounting overhead.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:00 -03:00
1e2f0ab308 refactor: move more tied logic to model and move logic to the resources
This moves the QSortFilterProxyModel to the resource model files,
acessible via a factory method, and moves the sorting and filtering to
the objects themselves, decoupling the code a bit.

This also adds a basic implementation of methods in the
ResourceFolderModel, simplifying the process of constructing a new model
from it.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:08 -03:00
af2cf2734d refactor: move things around in the mod model
Makes the method order in the cpp file the same as in the header file.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:46:33 -03:00
ec62d8e973 refactor: move general code from mod model to its own model
This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.

To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.

I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c

On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
2f5e55bea0 fix: only remove orphaned metadata on first opening
This avoids deleting the metadata while one is updating their mods.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-11 13:11:56 -03:00
de9e304236 fix: std::list -> QList
Qt6 removed Qlist::toStdList() 😭

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:45 -03:00
c4316e81e6 change: make Mod a QObject used as a pointer
Prevents problems when copying it around!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
dfab55112b feat: remove existing mod when updating/redownloading it
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
2d10c246a8 feat: add update mods to the ui / mod model
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
4be9e6a0bc refactor: make is_indexed false by default
Co-authored-by: flow <flowlnlnln@gmail.com>
2022-06-13 22:07:42 +02:00
a4ef0940ed chore: add license headers 2022-06-12 13:50:58 +02:00
8856c8cd62 refactor(test): fix loading mod metadata setting 2022-06-12 13:33:17 +02:00
5a34e8fd7c refactor: move mod tasks to their own subfolder
Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00
e93b9560b5 feat: add method to delete mod metadata
Also moves indexDir setting from LocalModUpdateTask -> ModFolderModel
2022-05-23 14:42:27 -03:00
20b9f2b42a NOISSUE Flatten gui and logic libraries into MultiMC 2021-07-25 19:50:44 +02:00