Commit Graph

23 Commits

Author SHA1 Message Date
54b335711a fix: raw-pointers and leaks in ModFolderLoadTask
Co-authored-by: timoreo <contact@timoreo.fr>
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:56:23 -03:00
c4316e81e6 change: make Mod a QObject used as a pointer
Prevents problems when copying it around!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:44 -03:00
fd6755c93f change: mod metadata improvements
- Use slug instead of name
- Keep temporary status before having local details

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
a53ee2e35c fix: mod parsing of 'String-fied' version (i.e. OpenBlocks)
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
91a5c4bdcb feat: add metadata get/delete via mod id
This is, in many cases, more reliable than name comparisons, so it's
useful specially in cases where a mod changes name between versions

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00
dfab55112b feat: remove existing mod when updating/redownloading it
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:42 -03:00
e6b1a1fa76 Merge pull request #716 from flowln/mod_perma_2
Hide index folder on Windows
2022-06-14 23:58:35 +10:00
349fc4143d Merge pull request #714 from Scrumplex/fix-tests
Fix mod metadata tests
2022-06-13 23:10:35 +02:00
4448418b63 fix: segfault when the same mod is present enabled and disabled at once
This maintains the previous behaviour
2022-06-12 09:44:03 -03:00
9f1f37e780 fix: correctly handle disabled mods with metadata
im stupid
2022-06-12 09:25:25 -03:00
a4ef0940ed chore: add license headers 2022-06-12 13:50:58 +02:00
8856c8cd62 refactor(test): fix loading mod metadata setting 2022-06-12 13:33:17 +02:00
c2a43c6f40 fix: hide .index folder on Windows 2022-06-04 11:02:59 -03:00
2fc1b99911 chore: add license headers
Prevents a massive inload of Scrumplex ditto's :)

I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O
2022-05-23 14:58:14 -03:00
3a923060ce fix: use correct hash_type when creating metadata
also fix: wrong parameter name in LocalModUpdateTask's constructor
also fix: correct hash_format in CF
2022-05-23 14:58:14 -03:00
e17b6804a7 fix: implement PR suggestions
Some stylistic changes, and get hashes from the mod providers when
building the metadata.
2022-05-23 14:43:09 -03:00
96e36f0604 refactor: make mod metadata presence (or lack of) easier to find out 2022-05-23 14:43:09 -03:00
ba50765c30 tidy: apply clang-tidy to some files
Mostly the ones created in this PR + Mod.h / Mod.cpp / ModDetails.h
2022-05-23 14:42:28 -03:00
d7f6b36990 test+fix: add basic tests and fix issues with it 2022-05-23 14:42:28 -03:00
4439666e67 feat: allow disabling mod metadata usage 2022-05-23 14:42:28 -03:00
fab4a7a602 refactor: abstract metadata handling and clarify names 2022-05-23 14:42:28 -03:00
e9fb566c07 refactor: remove unused mod info and organize some stuff 2022-05-23 14:42:27 -03:00
5a34e8fd7c refactor: move mod tasks to their own subfolder
Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00