e6b1a1fa76
Merge pull request #716 from flowln/mod_perma_2
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Hide index folder on Windows
2022-06-14 23:58:35 +10:00
effe46db86
refactor: move away from UnitTest.cmake
2022-06-14 14:44:49 +02:00
349fc4143d
Merge pull request #714 from Scrumplex/fix-tests
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Fix mod metadata tests
2022-06-13 23:10:35 +02:00
4be9e6a0bc
refactor: make is_indexed false by default
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Co-authored-by: flow <flowlnlnln@gmail.com >
2022-06-13 22:07:42 +02:00
4448418b63
fix: segfault when the same mod is present enabled and disabled at once
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This maintains the previous behaviour
2022-06-12 09:44:03 -03:00
9f1f37e780
fix: correctly handle disabled mods with metadata
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im stupid
2022-06-12 09:25:25 -03:00
40ccd1a469
fix: handling of incomplete mods
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(i.e. mods without ModDetails that may have metadata)
2022-06-12 09:25:21 -03:00
a4ef0940ed
chore: add license headers
2022-06-12 13:50:58 +02:00
2ff0aa09e3
fix: remove updater if it is not used
2022-06-12 13:39:47 +02:00
32217a774f
fix(tests): wait until ModFolderModel has updated
2022-06-12 13:33:17 +02:00
8856c8cd62
refactor(test): fix loading mod metadata setting
2022-06-12 13:33:17 +02:00
51258ab28c
Merge pull request #709 from Scrumplex/fix-instancetypes
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Always store InstanceType
2022-06-11 19:29:46 +02:00
c2a43c6f40
fix: hide .index folder on Windows
2022-06-04 11:02:59 -03:00
778baa6dbe
fix: always store InstanceType
2022-06-04 11:59:12 +02:00
2fc1b99911
chore: add license headers
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Prevents a massive inload of Scrumplex ditto's :)
I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O
2022-05-23 14:58:14 -03:00
3a923060ce
fix: use correct hash_type when creating metadata
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also fix: wrong parameter name in LocalModUpdateTask's constructor
also fix: correct hash_format in CF
2022-05-23 14:58:14 -03:00
67e0214fa5
fix: don't try to delete mods multiple times
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Shows a more helpful message if there's a parsing error when reading the
index file.
Also fixes a clazy warning with using the `.data()` method in a
temporary QByteArray object.
2022-05-23 14:43:10 -03:00
e17b6804a7
fix: implement PR suggestions
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Some stylistic changes, and get hashes from the mod providers when
building the metadata.
2022-05-23 14:43:09 -03:00
96e36f0604
refactor: make mod metadata presence (or lack of) easier to find out
2022-05-23 14:43:09 -03:00
ba50765c30
tidy: apply clang-tidy to some files
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Mostly the ones created in this PR + Mod.h / Mod.cpp / ModDetails.h
2022-05-23 14:42:28 -03:00
d7f6b36990
test+fix: add basic tests and fix issues with it
2022-05-23 14:42:28 -03:00
4439666e67
feat: allow disabling mod metadata usage
2022-05-23 14:42:28 -03:00
23febc6d94
feat: cache metadata in ModDetails
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Allows for more easy access to the metadata by outside entities
2022-05-23 14:42:28 -03:00
fab4a7a602
refactor: abstract metadata handling and clarify names
2022-05-23 14:42:28 -03:00
e9fb566c07
refactor: remove unused mod info and organize some stuff
2022-05-23 14:42:27 -03:00
5a34e8fd7c
refactor: move mod tasks to their own subfolder
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Makes the launcher/minecraft/mod/ folder a little more organized.
2022-05-23 14:42:27 -03:00
fcfb2cfc3d
feat: use mod metadata for getting mod information
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For now this doesn't mean much, but it will help when we need data
exclusive from the metadata, such as addon id and mod provider.
Also removes the metadata when the mod is deleted, and make the Mod.h
file a little more pleasing to look at :)
2022-05-23 14:42:27 -03:00
e93b9560b5
feat: add method to delete mod metadata
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Also moves indexDir setting from LocalModUpdateTask -> ModFolderModel
2022-05-23 14:42:27 -03:00
b30b88716e
feat: add very early mod.toml packwiz support
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Also use it as a on-disk format for storing mod metadata. This will be
used later on to make better mod managment.
2022-05-23 14:42:22 -03:00
29ef1e2c4b
Merge pull request #597 from Scrumplex/refactor-modloader-modapi
2022-05-22 13:17:53 +02:00
b4707f46ad
Merge pull request #500 from flowln/net_refactor
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Refactor a little the code in `launcher/net/` files
2022-05-21 12:06:34 +02:00
96f16069a9
Launch: Apply the Minecraft version correctly
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It was previously using a deprecated field.
2022-05-20 18:47:11 +01:00
188c5aaa35
Launch: Match Vanilla launcher version string behaviour
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This removes a means of profiling users.
2022-05-20 18:43:47 +01:00
943090db98
refactor: allow tracking multiple mod loaders
2022-05-19 08:49:27 +02:00
77caaca50d
fix: only consider enabled mod loaders
2022-05-19 08:09:37 +02:00
f66e0fa0e8
fix: support split natives
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Mojang introduced a new structure for natives, notably for LWJGL.
Now instead of using the `natives` structure of the version format, Mojang
chose to create a seperate library entry for each platform, which uses
the `rules` structure to specify the platform. These new split natives
carry the same groupId and artifactId, as the main library, but have an
additional classifier, like `natives-linux`.
When comparing GradleSpecifiers we don't look at the classifier, so when
the launcher sees an artifact called `org.lwjgl:lwjgl:3.3.1` and right
after that an artifact called `org.lwjgl:lwjgl:3.3.1:natives-linux`, it
will treat it as "already added" and forget it.
This change will include the classifier in that comparison.
2022-05-18 22:51:15 +02:00
127dfadc6c
fix(quilt) always prefer qmj over fmj
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this fixes Quilt-only mods like ok zoomer showing wrong metadata
2022-05-18 14:33:58 +02:00
ff9f3cb31f
fix conflicts with develop
2022-05-17 18:25:08 -03:00
1012912272
Merge pull request #567 from Scrumplex/quilt-metadata
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Support `quilt.mod.json` metadata
2022-05-17 16:08:59 +02:00
edbd90a4e6
fix: update links for Quilt metadata format
2022-05-17 15:17:20 +02:00
a110d445ac
feat: support quilt.mod.json metadata
2022-05-15 23:00:09 +02:00
dd2b324d8f
chore: add license header to remaining files
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Also remove some unused imports
2022-05-12 18:11:55 -03:00
8c8eabf7ac
refactor: organize a little more the code in launcher/net/
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This also reduces some code duplication by using some Task logic in
NetAction.
2022-05-12 18:11:49 -03:00
046f1e6e58
Add instance overrides for miscellaneous settings
2022-05-12 17:08:06 -04:00
546d394868
Merge pull request #475 from Scrumplex/fix-hide-all-tokens
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Hide all tokens for non-Debug builds for log and logfiles
2022-05-02 10:45:58 +02:00
1ff459d995
Use suggested error handling
2022-04-25 14:08:27 -04:00
a0bafa4952
Re-add base64 decode option for Qt versions that support it
2022-04-23 11:11:55 -04:00
e56f0db11b
Remove base64 decode option that was added in Qt 5.15
2022-04-23 10:32:52 -04:00
8bcbe07c87
Fix Mojang auth failing due to Mojang rejecting requests to the profile endpoint
2022-04-22 23:39:38 -04:00
b3e1691c01
fix: hide LauncherLoginStep tokens for non-Debug builds
2022-04-20 18:33:33 +02:00