Merge pull request #1286 from TayouVR/better-instance-group-separator

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Tayou 2023-07-17 11:55:31 +02:00 committed by GitHub
commit e8c44e700d
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17 changed files with 117 additions and 193 deletions

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@ -6,7 +6,7 @@
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2022 Lenny McLennington <lenny@sneed.church>
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
* Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
* Copyright (C) 2023 seth <getchoo at tuta dot io>

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@ -2,7 +2,7 @@
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify

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@ -1,7 +1,8 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2023 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -35,22 +36,18 @@
#include "VisualGroup.h"
#include <QApplication>
#include <QDebug>
#include <QModelIndex>
#include <QPainter>
#include <QtMath>
#include <QApplication>
#include <QDebug>
#include <utility>
#include "InstanceView.h"
VisualGroup::VisualGroup(const QString &text, InstanceView *view) : view(view), text(text), collapsed(false)
{
}
VisualGroup::VisualGroup(QString text, InstanceView* view) : view(view), text(std::move(text)), collapsed(false) {}
VisualGroup::VisualGroup(const VisualGroup *other)
: view(other->view), text(other->text), collapsed(other->collapsed)
{
}
VisualGroup::VisualGroup(const VisualGroup* other) : view(other->view), text(other->text), collapsed(other->collapsed) {}
void VisualGroup::update()
{
@ -64,13 +61,11 @@ void VisualGroup::update()
int positionInRow = 0;
int currentRow = 0;
int offsetFromTop = 0;
for (auto item: temp_items)
{
if(positionInRow == itemsPerRow)
{
for (auto item : temp_items) {
if (positionInRow == itemsPerRow) {
rows[currentRow].height = maxRowHeight;
rows[currentRow].top = offsetFromTop;
currentRow ++;
currentRow++;
offsetFromTop += maxRowHeight + 5;
positionInRow = 0;
maxRowHeight = 0;
@ -83,8 +78,7 @@ void VisualGroup::update()
#endif
auto itemHeight = view->itemDelegate()->sizeHint(viewItemOption, item).height();
if(itemHeight > maxRowHeight)
{
if (itemHeight > maxRowHeight) {
maxRowHeight = itemHeight;
}
rows[currentRow].items.append(item);
@ -94,16 +88,13 @@ void VisualGroup::update()
rows[currentRow].top = offsetFromTop;
}
QPair<int, int> VisualGroup::positionOf(const QModelIndex &index) const
QPair<int, int> VisualGroup::positionOf(const QModelIndex& index) const
{
int y = 0;
for (auto & row: rows)
{
for(auto x = 0; x < row.items.size(); x++)
{
if(row.items[x] == index)
{
return qMakePair(x,y);
for (auto& row : rows) {
for (auto x = 0; x < row.items.size(); x++) {
if (row.items[x] == index) {
return qMakePair(x, y);
}
}
y++;
@ -112,193 +103,109 @@ QPair<int, int> VisualGroup::positionOf(const QModelIndex &index) const
return qMakePair(0, 0);
}
int VisualGroup::rowTopOf(const QModelIndex &index) const
int VisualGroup::rowTopOf(const QModelIndex& index) const
{
auto position = positionOf(index);
return rows[position.second].top;
}
int VisualGroup::rowHeightOf(const QModelIndex &index) const
int VisualGroup::rowHeightOf(const QModelIndex& index) const
{
auto position = positionOf(index);
return rows[position.second].height;
}
VisualGroup::HitResults VisualGroup::hitScan(const QPoint &pos) const
VisualGroup::HitResults VisualGroup::hitScan(const QPoint& pos) const
{
VisualGroup::HitResults results = VisualGroup::NoHit;
int y_start = verticalPosition();
int body_start = y_start + headerHeight();
int body_end = body_start + contentHeight() + 5; // FIXME: wtf is this 5?
int body_end = body_start + contentHeight();
int y = pos.y();
// int x = pos.x();
if (y < y_start)
{
if (y < y_start) {
results = VisualGroup::NoHit;
}
else if (y < body_start)
{
} else if (y < body_start) {
results = VisualGroup::HeaderHit;
int collapseSize = headerHeight() - 4;
// the icon
QRect iconRect = QRect(view->m_leftMargin + 2, 2 + y_start, collapseSize, collapseSize);
if (iconRect.contains(pos))
{
QRect iconRect = QRect(view->m_leftMargin + 2, 2 + y_start, view->width() - 4, collapseSize);
if (iconRect.contains(pos)) {
results |= VisualGroup::CheckboxHit;
}
}
else if (y < body_end)
{
} else if (y < body_end) {
results |= VisualGroup::BodyHit;
}
return results;
}
void VisualGroup::drawHeader(QPainter *painter, const QStyleOptionViewItem &option)
void VisualGroup::drawHeader(QPainter* painter, const QStyleOptionViewItem& option) const
{
painter->setRenderHint(QPainter::Antialiasing);
const QRect optRect = option.rect;
QRect optRect = option.rect;
optRect.setTop(optRect.top() + 7);
QFont font(QApplication::font());
font.setBold(true);
const QFontMetrics fontMetrics = QFontMetrics(font);
painter->setFont(font);
QColor outlineColor = option.palette.text().color();
outlineColor.setAlphaF(0.35);
QPen pen;
pen.setWidth(2);
QColor penColor = option.palette.text().color();
penColor.setAlphaF(0.6);
pen.setColor(penColor);
painter->setPen(pen);
painter->setRenderHint(QPainter::Antialiasing);
//BEGIN: top left corner
// sizes and offsets, to keep things consistent below
int arrowOffsetLeft = fontMetrics.height() / 2 + 7;
int textOffsetLeft = arrowOffsetLeft * 2;
int arrowSize = 6;
int centerHeight = optRect.top() + fontMetrics.height() / 2;
// BEGIN: arrow
{
painter->save();
painter->setPen(outlineColor);
const QPointF topLeft(optRect.topLeft());
QRectF arc(topLeft, QSizeF(4, 4));
arc.translate(0.5, 0.5);
painter->drawArc(arc, 1440, 1440);
painter->restore();
}
//END: top left corner
//BEGIN: left vertical line
{
QPoint start(optRect.topLeft());
start.ry() += 3;
QPoint verticalGradBottom(optRect.topLeft());
verticalGradBottom.ry() += fontMetrics.height() + 5;
QLinearGradient gradient(start, verticalGradBottom);
gradient.setColorAt(0, outlineColor);
gradient.setColorAt(1, Qt::transparent);
painter->fillRect(QRect(start, QSize(1, fontMetrics.height() + 5)), gradient);
}
//END: left vertical line
//BEGIN: horizontal line
{
QPoint start(optRect.topLeft());
start.rx() += 3;
QPoint horizontalGradTop(optRect.topLeft());
horizontalGradTop.rx() += optRect.width() - 6;
painter->fillRect(QRect(start, QSize(optRect.width() - 6, 1)), outlineColor);
}
//END: horizontal line
//BEGIN: top right corner
{
painter->save();
painter->setPen(outlineColor);
QPointF topRight(optRect.topRight());
topRight.rx() -= 4;
QRectF arc(topRight, QSizeF(4, 4));
arc.translate(0.5, 0.5);
painter->drawArc(arc, 0, 1440);
painter->restore();
}
//END: top right corner
//BEGIN: right vertical line
{
QPoint start(optRect.topRight());
start.ry() += 3;
QPoint verticalGradBottom(optRect.topRight());
verticalGradBottom.ry() += fontMetrics.height() + 5;
QLinearGradient gradient(start, verticalGradBottom);
gradient.setColorAt(0, outlineColor);
gradient.setColorAt(1, Qt::transparent);
painter->fillRect(QRect(start, QSize(1, fontMetrics.height() + 5)), gradient);
}
//END: right vertical line
//BEGIN: checkboxy thing
{
painter->save();
painter->setRenderHint(QPainter::Antialiasing, false);
painter->setFont(font);
QColor penColor(option.palette.text().color());
penColor.setAlphaF(0.6);
painter->setPen(penColor);
QRect iconSubRect(option.rect);
iconSubRect.setTop(iconSubRect.top() + 7);
iconSubRect.setLeft(iconSubRect.left() + 7);
int sizing = fontMetrics.height();
int even = ( (sizing - 1) % 2 );
iconSubRect.setHeight(sizing - even);
iconSubRect.setWidth(sizing - even);
painter->drawRect(iconSubRect);
/*
if(collapsed)
painter->drawText(iconSubRect, Qt::AlignHCenter | Qt::AlignVCenter, "+");
else
painter->drawText(iconSubRect, Qt::AlignHCenter | Qt::AlignVCenter, "-");
*/
painter->setBrush(option.palette.text());
painter->fillRect(iconSubRect.x(), iconSubRect.y() + iconSubRect.height() / 2,
iconSubRect.width(), 2, penColor);
if (collapsed)
{
painter->fillRect(iconSubRect.x() + iconSubRect.width() / 2, iconSubRect.y(), 2,
iconSubRect.height(), penColor);
QPolygon arrowPolygon;
if (collapsed) {
arrowPolygon << QPoint(arrowOffsetLeft - arrowSize / 2, centerHeight - arrowSize)
<< QPoint(arrowOffsetLeft + arrowSize / 2, centerHeight)
<< QPoint(arrowOffsetLeft - arrowSize / 2, centerHeight + arrowSize);
painter->drawPolyline(arrowPolygon);
} else {
arrowPolygon << QPoint(arrowOffsetLeft - arrowSize, centerHeight - arrowSize / 2)
<< QPoint(arrowOffsetLeft, centerHeight + arrowSize / 2)
<< QPoint(arrowOffsetLeft + arrowSize, centerHeight - arrowSize / 2);
painter->drawPolyline(arrowPolygon);
}
painter->restore();
}
//END: checkboxy thing
// END: arrow
//BEGIN: text
// BEGIN: text
{
QRect textRect(option.rect);
textRect.setTop(textRect.top() + 7);
textRect.setLeft(textRect.left() + 7 + fontMetrics.height() + 7);
QRect textRect(optRect);
textRect.setTop(textRect.top());
textRect.setLeft(textOffsetLeft);
textRect.setHeight(fontMetrics.height());
textRect.setRight(textRect.right() - 7);
painter->save();
painter->setFont(font);
QColor penColor(option.palette.text().color());
penColor.setAlphaF(0.6);
painter->setPen(penColor);
painter->drawText(textRect, Qt::AlignLeft | Qt::AlignVCenter, text);
painter->restore();
painter->drawText(textRect, Qt::AlignLeft | Qt::AlignVCenter, !text.isEmpty() ? text : QObject::tr("Ungrouped"));
}
//END: text
// END: text
}
int VisualGroup::totalHeight() const
{
return headerHeight() + 5 + contentHeight(); // FIXME: wtf is that '5'?
return headerHeight() + contentHeight();
}
int VisualGroup::headerHeight() const
int VisualGroup::headerHeight()
{
QFont font(QApplication::font());
font.setBold(true);
QFontMetrics fontMetrics(font);
const int height = fontMetrics.height() + 1 /* 1 pixel-width gradient */
+ 11 /* top and bottom separation */;
+ 11 /* top and bottom separation */;
return height;
/*
int raw = view->viewport()->fontMetrics().height() + 4;
@ -311,8 +218,7 @@ int VisualGroup::headerHeight() const
int VisualGroup::contentHeight() const
{
if (collapsed)
{
if (collapsed) {
return 0;
}
auto last = rows[numRows() - 1];
@ -321,7 +227,7 @@ int VisualGroup::contentHeight() const
int VisualGroup::numRows() const
{
return rows.size();
return (int)rows.size();
}
int VisualGroup::verticalPosition() const
@ -332,11 +238,9 @@ int VisualGroup::verticalPosition() const
QList<QModelIndex> VisualGroup::items() const
{
QList<QModelIndex> indices;
for (int i = 0; i < view->model()->rowCount(); ++i)
{
for (int i = 0; i < view->model()->rowCount(); ++i) {
const QModelIndex index = view->model()->index(i, 0);
if (index.data(InstanceViewRoles::GroupRole).toString() == text)
{
if (index.data(InstanceViewRoles::GroupRole).toString() == text) {
indices.append(index);
}
}

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@ -1,16 +1,36 @@
/* Copyright 2013-2021 MultiMC Contributors
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 Tayou <git@tayou.org>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* http://www.apache.org/licenses/LICENSE-2.0
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
@ -42,8 +62,8 @@ struct VisualRow
struct VisualGroup
{
/* constructors */
VisualGroup(const QString &text, InstanceView *view);
VisualGroup(const VisualGroup *other);
VisualGroup(QString text, InstanceView *view);
explicit VisualGroup(const VisualGroup *other);
/* data */
InstanceView *view = nullptr;
@ -58,13 +78,13 @@ struct VisualGroup
void update();
/// draw the header at y-position.
void drawHeader(QPainter *painter, const QStyleOptionViewItem &option);
void drawHeader(QPainter *painter, const QStyleOptionViewItem &option) const;
/// height of the group, in total. includes a small bit of padding.
int totalHeight() const;
/// height of the group header, in pixels
int headerHeight() const;
static int headerHeight() ;
/// height of the group content, in pixels
int contentHeight() const;

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@ -3,7 +3,7 @@
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
* Copyright (c) 2022 dada513 <dada513@protonmail.com>
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

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@ -1,7 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Tayou <tayou@gmx.net>
* Copyright (C) 2022 Tayou <git@tayou.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by