Verify access tokens before launching Minecraft

Kind of an important thing to do... Heh...
This commit is contained in:
Andrew
2013-11-28 20:45:52 -06:00
parent 1f150dcb78
commit bfc9e1e5d5
12 changed files with 440 additions and 73 deletions

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PasswordDialog.h"
#include "ui_PasswordDialog.h"
PasswordDialog::PasswordDialog(const QString& errorMsg, QWidget *parent) :
QDialog(parent),
ui(new Ui::PasswordDialog)
{
ui->setupUi(this);
ui->errorLabel->setText(errorMsg);
ui->errorLabel->setVisible(!errorMsg.isEmpty());
}
PasswordDialog::~PasswordDialog()
{
delete ui;
}
QString PasswordDialog::password() const
{
return ui->passTextBox->text();
}

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDialog>
namespace Ui {
class PasswordDialog;
}
class PasswordDialog : public QDialog
{
Q_OBJECT
public:
explicit PasswordDialog(const QString& errorMsg="", QWidget *parent = 0);
~PasswordDialog();
/*!
* Gets the text entered in the dialog's password field.
*/
QString password() const;
private:
Ui::PasswordDialog *ui;
};

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PasswordDialog</class>
<widget class="QDialog" name="PasswordDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>94</height>
</rect>
</property>
<property name="windowTitle">
<string>Dialog</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="errorLabel">
<property name="text">
<string>Error message here...</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="passTextBox">
<property name="echoMode">
<enum>QLineEdit::Password</enum>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>PasswordDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>PasswordDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>