PrismLauncher/gui/dialogs/PasswordDialog.h
Andrew bfc9e1e5d5 Verify access tokens before launching Minecraft
Kind of an important thing to do... Heh...
2013-11-28 20:45:52 -06:00

41 lines
965 B
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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDialog>
namespace Ui {
class PasswordDialog;
}
class PasswordDialog : public QDialog
{
Q_OBJECT
public:
explicit PasswordDialog(const QString& errorMsg="", QWidget *parent = 0);
~PasswordDialog();
/*!
* Gets the text entered in the dialog's password field.
*/
QString password() const;
private:
Ui::PasswordDialog *ui;
};