Merge branch 'develop' of https://github.com/Drayshak/MultiMC5 into feature_yggdrasil
This commit is contained in:
commit
a914e8bd24
@ -32,6 +32,7 @@
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#include <QFileInfo>
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#include <QLabel>
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#include <QToolButton>
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#include <QWidgetAction>
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#include "osutils.h"
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#include "userutils.h"
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@ -172,14 +173,31 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
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spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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ui->mainToolBar->addWidget(spacer);
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actionManageAccounts = new QToolButton(this);
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actionManageAccounts->setToolTip(tr("Manage your Mojang or Minecraft accounts."));
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actionManageAccounts->setObjectName("actionManageAccounts");
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actionManageAccounts->setText(tr("Manage accounts"));
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actionManageAccounts->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
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actionManageAccounts->setLayoutDirection(Qt::RightToLeft);
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accountMenu = new QMenu(this);
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manageAccountsAction = new QAction(tr("Manage accounts"), this);
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manageAccountsAction->setCheckable(false);
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connect(manageAccountsAction, SIGNAL(triggered(bool)), this, SLOT(on_actionManageAccounts_triggered()));
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MojangAccountPtr account = MMC->accounts()->activeAccount();
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repopulateAccountsMenu();
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accountMenuButton = new QToolButton(this);
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accountMenuButton->setText(tr("Accounts"));
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accountMenuButton->setMenu(accountMenu);
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accountMenuButton->setPopupMode(QToolButton::InstantPopup);
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accountMenuButton->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
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accountMenuButton->setLayoutDirection(Qt::RightToLeft);
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QWidgetAction *accountMenuButtonAction = new QWidgetAction(this);
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accountMenuButtonAction->setDefaultWidget(accountMenuButton);
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ui->mainToolBar->addAction(accountMenuButtonAction);
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std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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// TODO: Nicer way to iterate?
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for(int i = 0; i < accounts->count(); i++)
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{
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MojangAccountPtr account = accounts->at(i);
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if(account != nullptr)
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{
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auto job = new NetJob("Startup player skins: " + account->username());
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@ -197,9 +215,7 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
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connect(job, SIGNAL(succeeded()), SLOT(activeAccountChanged()));
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job->start();
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}
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connect(actionManageAccounts, SIGNAL(clicked()), this, SLOT(on_actionManageAccounts_triggered()));
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ui->mainToolBar->addWidget(actionManageAccounts);
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}
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// run the things that load and download other things... FIXME: this is NOT the place
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// FIXME: invisible actions in the background = NOPE.
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@ -233,18 +249,113 @@ MainWindow::~MainWindow()
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delete assets_downloader;
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}
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void MainWindow::repopulateAccountsMenu()
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{
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accountMenu->clear();
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std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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MojangAccountPtr active_account = accounts->activeAccount();
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QString active_username = "";
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if(active_account != nullptr)
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{
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active_username = accounts->activeAccount()->username();
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}
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if(accounts->count() <= 0)
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{
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QAction *action = new QAction(tr("No accounts added!"), this);
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action->setEnabled(false);
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accountMenu->addAction(action);
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accountMenu->addSeparator();
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}
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else
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{
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// TODO: Nicer way to iterate?
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for(int i = 0; i < accounts->count(); i++)
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{
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MojangAccountPtr account = accounts->at(i);
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// Styling hack
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QAction *section = new QAction(account->username(), this);
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section->setEnabled(false);
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accountMenu->addAction(section);
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for(AccountProfile profile : account->profiles())
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{
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QAction *action = new QAction(profile.name(), this);
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action->setData(account->username());
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action->setCheckable(true);
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if(active_username == account->username())
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{
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action->setChecked(true);
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}
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action->setIcon(SkinUtils::getFaceFromCache(profile.name()));
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accountMenu->addAction(action);
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connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount()));
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}
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accountMenu->addSeparator();
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}
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}
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QAction *action = new QAction(tr("No default"), this);
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action->setCheckable(true);
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action->setData("");
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if(active_username.isEmpty())
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{
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action->setChecked(true);
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}
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accountMenu->addAction(action);
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connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount()));
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accountMenu->addSeparator();
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accountMenu->addAction(manageAccountsAction);
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}
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/*
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* Assumes the sender is a QAction
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*/
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void MainWindow::changeActiveAccount()
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{
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QAction* sAction = (QAction*) sender();
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// Profile's associated Mojang username
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// Will need to change when profiles are properly implemented
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if(sAction->data().type() != QVariant::Type::String) return;
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QVariant data = sAction->data();
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QString id = "";
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if(!data.isNull())
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{
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id = data.toString();
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}
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MMC->accounts()->setActiveAccount(id);
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activeAccountChanged();
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}
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void MainWindow::activeAccountChanged()
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{
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repopulateAccountsMenu();
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MojangAccountPtr account = MMC->accounts()->activeAccount();
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if(account != nullptr)
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if(account != nullptr && account->username() != "")
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{
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const AccountProfile *profile = account->currentProfile();
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if(profile != nullptr)
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{
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actionManageAccounts->setIcon(SkinUtils::getFaceFromCache(profile->name()));
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accountMenuButton->setIcon(SkinUtils::getFaceFromCache(profile->name()));
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return;
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}
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}
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accountMenuButton->setIcon(QIcon());
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}
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bool MainWindow::eventFilter(QObject *obj, QEvent *ev)
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@ -148,6 +148,10 @@ slots:
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void activeAccountChanged();
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void changeActiveAccount();
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void repopulateAccountsMenu();
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protected:
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bool eventFilter(QObject *obj, QEvent *ev);
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void setCatBackground(bool enabled);
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@ -170,5 +174,7 @@ private:
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QLabel *m_statusLeft;
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QLabel *m_statusRight;
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QToolButton *actionManageAccounts;
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QMenu *accountMenu;
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QToolButton *accountMenuButton;
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QAction *manageAccountsAction;
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};
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@ -92,6 +92,8 @@ void AccountListDialog::on_setDefaultBtn_clicked()
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void AccountListDialog::on_noDefaultBtn_clicked()
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{
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m_accounts->setActiveAccount("");
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emit activeAccountChanged();
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}
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void AccountListDialog::on_closeBtnBox_rejected()
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@ -138,6 +140,9 @@ void AccountListDialog::onLoginComplete()
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// Add the authenticated account to the accounts list.
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MojangAccountPtr account = m_authTask->getMojangAccount();
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m_accounts->addAccount(account);
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emit activeAccountChanged();
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//ui->listView->update();
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// Grab associated player skins
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@ -100,9 +100,11 @@ void MojangAccountList::setActiveAccount(const QString& username)
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else
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{
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for (MojangAccountPtr account : m_accounts)
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{
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if (account->username() == username)
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m_activeAccount = username;
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}
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}
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endResetModel();
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onListChanged();
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}
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@ -113,7 +115,9 @@ void MojangAccountList::onListChanged()
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if (m_autosave)
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// TODO: Alert the user if this fails.
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saveList();
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emit listChanged();
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// TODO: stop this getting called from setActiveAccount
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//emit listChanged();
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}
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