Add support for "no default account"
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d32cb1c95d
commit
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@ -255,9 +255,10 @@ void MainWindow::repopulateAccountsMenu()
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accountMenu->clear();
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std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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MojangAccountPtr active_account = accounts->activeAccount();
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QString active_username;
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if(accounts->activeAccount() != nullptr)
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QString active_username = "";
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if(active_account != nullptr)
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{
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active_username = accounts->activeAccount()->username();
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}
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@ -301,6 +302,18 @@ void MainWindow::repopulateAccountsMenu()
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}
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}
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QAction *action = new QAction(tr("No default"), this);
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action->setCheckable(true);
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action->setData("");
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if(active_username.isEmpty())
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{
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action->setChecked(true);
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}
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accountMenu->addAction(action);
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connect(action, SIGNAL(triggered(bool)), SLOT(changeActiveAccount()));
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accountMenu->addSeparator();
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accountMenu->addAction(manageAccountsAction);
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}
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@ -310,18 +323,19 @@ void MainWindow::repopulateAccountsMenu()
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void MainWindow::changeActiveAccount()
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{
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QAction* sAction = (QAction*) sender();
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// Profile's associated Mojang username
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// Will need to change when profiles are properly implemented
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if(sAction->data().type() != QVariant::Type::String) return;
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QString id = sAction->data().toString();
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if(id != nullptr && !id.isEmpty())
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QVariant data = sAction->data();
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QString id = "";
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if(!data.isNull())
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{
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MMC->accounts()->setActiveAccount(id);
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id = data.toString();
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}
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MMC->accounts()->setActiveAccount(id);
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activeAccountChanged();
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}
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@ -331,7 +345,7 @@ void MainWindow::activeAccountChanged()
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MojangAccountPtr account = MMC->accounts()->activeAccount();
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if(account != nullptr)
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if(account != nullptr && account->username() != "")
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{
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const AccountProfile *profile = account->currentProfile();
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if(profile != nullptr)
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@ -92,6 +92,8 @@ void AccountListDialog::on_setDefaultBtn_clicked()
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void AccountListDialog::on_noDefaultBtn_clicked()
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{
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m_accounts->setActiveAccount("");
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emit activeAccountChanged();
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}
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void AccountListDialog::on_closeBtnBox_rejected()
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@ -100,8 +100,10 @@ void MojangAccountList::setActiveAccount(const QString& username)
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else
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{
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for (MojangAccountPtr account : m_accounts)
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{
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if (account->username() == username)
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m_activeAccount = username;
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}
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}
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endResetModel();
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onListChanged();
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@ -113,7 +115,9 @@ void MojangAccountList::onListChanged()
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if (m_autosave)
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// TODO: Alert the user if this fails.
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saveList();
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emit listChanged();
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// TODO: stop this getting called from setActiveAccount
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//emit listChanged();
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}
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