feat: add custom native library path settings

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
This commit is contained in:
Sefa Eyeoglu 2023-08-02 13:45:08 +02:00
parent ff67fd10c3
commit 83aa0062c7
No known key found for this signature in database
GPG Key ID: E13DFD4B47127951
12 changed files with 196 additions and 18 deletions

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@ -216,6 +216,18 @@ set(Launcher_SUBREDDIT_URL "https://prismlauncher.org/reddit" CACHE STRING "URL
set(Launcher_FORCE_BUNDLED_LIBS OFF CACHE BOOL "Prevent using system libraries, if they are available as submodules")
set(Launcher_QT_VERSION_MAJOR "6" CACHE STRING "Major Qt version to build against")
# Native libraries
if(UNIX AND APPLE)
set(Launcher_GLFW_LIBRARY_NAME "libglfw.dylib" CACHE STRING "Name of native glfw library")
set(Launcher_OPENAL_LIBRARY_NAME "libopenal.dylib" CACHE STRING "Name of native glfw library")
elseif(UNIX)
set(Launcher_GLFW_LIBRARY_NAME "libglfw.so" CACHE STRING "Name of native glfw library")
set(Launcher_OPENAL_LIBRARY_NAME "libopenal.so" CACHE STRING "Name of native glfw library")
elseif(WIN32)
set(Launcher_GLFW_LIBRARY_NAME "glfw.dll" CACHE STRING "Name of native glfw library")
set(Launcher_OPENAL_LIBRARY_NAME "OpenAL.dll" CACHE STRING "Name of native glfw library")
endif()
# API Keys
# NOTE: These API keys are here for convenience. If you rebrand this software or intend to break the terms of service
# of these platforms, please change these API keys beforehand.

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@ -110,6 +110,9 @@ Config::Config()
FLAME_API_KEY = "@Launcher_CURSEFORGE_API_KEY@";
META_URL = "@Launcher_META_URL@";
GLFW_LIBRARY_NAME = "@Launcher_GLFW_LIBRARY_NAME@";
OPENAL_LIBRARY_NAME = "@Launcher_OPENAL_LIBRARY_NAME@";
BUG_TRACKER_URL = "@Launcher_BUG_TRACKER_URL@";
TRANSLATIONS_URL = "@Launcher_TRANSLATIONS_URL@";
MATRIX_URL = "@Launcher_MATRIX_URL@";

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@ -134,6 +134,9 @@ class Config {
*/
QString META_URL;
QString GLFW_LIBRARY_NAME;
QString OPENAL_LIBRARY_NAME;
QString BUG_TRACKER_URL;
QString TRANSLATIONS_URL;
QString MATRIX_URL;

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@ -582,7 +582,9 @@ Application::Application(int& argc, char** argv) : QApplication(argc, argv)
// Native library workarounds
m_settings->registerSetting("UseNativeOpenAL", false);
m_settings->registerSetting("CustomOpenALPath", "");
m_settings->registerSetting("UseNativeGLFW", false);
m_settings->registerSetting("CustomGLFWPath", "");
// Peformance related options
m_settings->registerSetting("EnableFeralGamemode", false);
@ -842,6 +844,8 @@ Application::Application(int& argc, char** argv) : QApplication(argc, argv)
updateCapabilities();
detectLibraries();
if (createSetupWizard()) {
return;
}
@ -1412,6 +1416,15 @@ void Application::updateCapabilities()
#endif
}
void Application::detectLibraries()
{
#ifdef Q_OS_LINUX
m_detectedGLFWPath = MangoHud::findLibrary(BuildConfig.GLFW_LIBRARY_NAME);
m_detectedOpenALPath = MangoHud::findLibrary(BuildConfig.OPENAL_LIBRARY_NAME);
qDebug() << m_detectedGLFWPath << m_detectedOpenALPath;
#endif
}
QString Application::getJarPath(QString jarFile)
{
QStringList potentialPaths = {

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@ -142,6 +142,8 @@ class Application : public QApplication {
void updateCapabilities();
void detectLibraries();
/*!
* Finds and returns the full path to a jar file.
* Returns a null-string if it could not be found.
@ -275,6 +277,8 @@ class Application : public QApplication {
SetupWizard* m_setupWizard = nullptr;
public:
QString m_detectedGLFWPath;
QString m_detectedOpenALPath;
QString m_instanceIdToLaunch;
QString m_serverToJoin;
QString m_profileToUse;

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@ -166,7 +166,9 @@ void MinecraftInstance::loadSpecificSettings()
// Native library workarounds
auto nativeLibraryWorkaroundsOverride = m_settings->registerSetting("OverrideNativeWorkarounds", false);
m_settings->registerOverride(global_settings->getSetting("UseNativeOpenAL"), nativeLibraryWorkaroundsOverride);
m_settings->registerOverride(global_settings->getSetting("CustomOpenALPath"), nativeLibraryWorkaroundsOverride);
m_settings->registerOverride(global_settings->getSetting("UseNativeGLFW"), nativeLibraryWorkaroundsOverride);
m_settings->registerOverride(global_settings->getSetting("CustomGLFWPath"), nativeLibraryWorkaroundsOverride);
// Peformance related options
auto performanceOverride = m_settings->registerSetting("OverridePerformance", false);
@ -390,22 +392,28 @@ QStringList MinecraftInstance::extraArguments()
list.append("-Dloader.disable_beacon=true");
}
#ifdef Q_OS_LINUX
{
QString openALPath;
QString glfwPath;
if (settings()->get("UseNativeOpenAL").toBool())
openALPath = MangoHud::findLibrary("libopenal.so");
if (settings()->get("UseNativeGLFW").toBool())
glfwPath = MangoHud::findLibrary("libglfw.so");
if (settings()->get("UseNativeOpenAL").toBool()) {
auto customPath = settings()->get("CustomOpenALPath").toString();
openALPath = APPLICATION->m_detectedOpenALPath;
if (!customPath.isEmpty())
openALPath = customPath;
}
if (settings()->get("UseNativeGLFW").toBool()) {
auto customPath = settings()->get("CustomGLFWPath").toString();
glfwPath = APPLICATION->m_detectedGLFWPath;
if (!customPath.isEmpty())
glfwPath = customPath;
}
if (!openALPath.isEmpty())
list.append("-Dorg.lwjgl.openal.libname=" + openALPath);
if (!glfwPath.isEmpty())
list.append("-Dorg.lwjgl.glfw.libname=" + glfwPath);
}
#endif
return list;
}

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@ -35,6 +35,7 @@
*/
#include "MinecraftPage.h"
#include "BuildConfig.h"
#include "ui_MinecraftPage.h"
#include <QDir>
@ -44,9 +45,15 @@
#include "Application.h"
#include "settings/SettingsObject.h"
#ifdef Q_OS_LINUX
#include "MangoHud.h"
#endif
MinecraftPage::MinecraftPage(QWidget* parent) : QWidget(parent), ui(new Ui::MinecraftPage)
{
ui->setupUi(this);
connect(ui->useNativeGLFWCheck, &QAbstractButton::toggled, this, &MinecraftPage::onUseNativeGLFWChanged);
connect(ui->useNativeOpenALCheck, &QAbstractButton::toggled, this, &MinecraftPage::onUseNativeOpenALChanged);
loadSettings();
updateCheckboxStuff();
}
@ -74,6 +81,16 @@ void MinecraftPage::on_maximizedCheckBox_clicked(bool checked)
updateCheckboxStuff();
}
void MinecraftPage::onUseNativeGLFWChanged(bool checked)
{
ui->lineEditGLFWPath->setEnabled(checked);
}
void MinecraftPage::onUseNativeOpenALChanged(bool checked)
{
ui->lineEditOpenALPath->setEnabled(checked);
}
void MinecraftPage::applySettings()
{
auto s = APPLICATION->settings();
@ -84,8 +101,10 @@ void MinecraftPage::applySettings()
s->set("MinecraftWinHeight", ui->windowHeightSpinBox->value());
// Native library workarounds
s->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
s->set("UseNativeGLFW", ui->useNativeGLFWCheck->isChecked());
s->set("CustomGLFWPath", ui->lineEditGLFWPath->text());
s->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
s->set("CustomOpenALPath", ui->lineEditOpenALPath->text());
// Peformance related options
s->set("EnableFeralGamemode", ui->enableFeralGamemodeCheck->isChecked());
@ -114,8 +133,20 @@ void MinecraftPage::loadSettings()
ui->windowWidthSpinBox->setValue(s->get("MinecraftWinWidth").toInt());
ui->windowHeightSpinBox->setValue(s->get("MinecraftWinHeight").toInt());
ui->useNativeOpenALCheck->setChecked(s->get("UseNativeOpenAL").toBool());
ui->useNativeGLFWCheck->setChecked(s->get("UseNativeGLFW").toBool());
ui->lineEditGLFWPath->setText(s->get("CustomGLFWPath").toString());
ui->lineEditGLFWPath->setPlaceholderText(tr("Path to %1 library file").arg(BuildConfig.GLFW_LIBRARY_NAME));
#ifdef Q_OS_LINUX
if (!APPLICATION->m_detectedGLFWPath.isEmpty())
ui->lineEditGLFWPath->setPlaceholderText(tr("Auto detected path: %1").arg(APPLICATION->m_detectedGLFWPath));
#endif
ui->useNativeOpenALCheck->setChecked(s->get("UseNativeOpenAL").toBool());
ui->lineEditOpenALPath->setText(s->get("CustomOpenALPath").toString());
ui->lineEditOpenALPath->setPlaceholderText(tr("Path to %1 library file").arg(BuildConfig.OPENAL_LIBRARY_NAME));
#ifdef Q_OS_LINUX
if (!APPLICATION->m_detectedOpenALPath.isEmpty())
ui->lineEditOpenALPath->setPlaceholderText(tr("Auto detected path: %1").arg(APPLICATION->m_detectedOpenALPath));
#endif
ui->enableFeralGamemodeCheck->setChecked(s->get("EnableFeralGamemode").toBool());
ui->enableMangoHud->setChecked(s->get("EnableMangoHud").toBool());

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@ -70,6 +70,9 @@ class MinecraftPage : public QWidget, public BasePage {
private slots:
void on_maximizedCheckBox_clicked(bool checked);
void onUseNativeGLFWChanged(bool checked);
void onUseNativeOpenALChanged(bool checked);
private:
Ui::MinecraftPage* ui;
};

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@ -214,21 +214,55 @@
<property name="title">
<string>Native library workarounds</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_11">
<item>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QCheckBox" name="useNativeGLFWCheck">
<property name="text">
<string>Use system installation of &amp;GLFW</string>
</property>
</widget>
</item>
<item>
<item row="1" column="0">
<widget class="QLabel" name="labelGLFWPath">
<property name="text">
<string>&amp;GLFW library path</string>
</property>
<property name="buddy">
<cstring>lineEditGLFWPath</cstring>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="useNativeOpenALCheck">
<property name="text">
<string>Use system installation of &amp;OpenAL</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="labelOpenALPath">
<property name="text">
<string>&amp;OpenAL library path</string>
</property>
<property name="buddy">
<cstring>lineEditOpenALPath</cstring>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="lineEditGLFWPath">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="lineEditOpenALPath">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>

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@ -66,6 +66,10 @@ InstanceSettingsPage::InstanceSettingsPage(BaseInstance* inst, QWidget* parent)
connect(APPLICATION, &Application::globalSettingsClosed, this, &InstanceSettingsPage::loadSettings);
connect(ui->instanceAccountSelector, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&InstanceSettingsPage::changeInstanceAccount);
connect(ui->useNativeGLFWCheck, &QAbstractButton::toggled, this, &InstanceSettingsPage::onUseNativeGLFWChanged);
connect(ui->useNativeOpenALCheck, &QAbstractButton::toggled, this, &InstanceSettingsPage::onUseNativeOpenALChanged);
loadSettings();
updateThresholds();
@ -198,11 +202,15 @@ void InstanceSettingsPage::applySettings()
bool workarounds = ui->nativeWorkaroundsGroupBox->isChecked();
m_settings->set("OverrideNativeWorkarounds", workarounds);
if (workarounds) {
m_settings->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
m_settings->set("UseNativeGLFW", ui->useNativeGLFWCheck->isChecked());
m_settings->set("CustomGLFWPath", ui->lineEditGLFWPath->text());
m_settings->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
m_settings->set("CustomOpenALPath", ui->lineEditOpenALPath->text());
} else {
m_settings->reset("UseNativeOpenAL");
m_settings->reset("UseNativeGLFW");
m_settings->reset("CustomGLFWPath");
m_settings->reset("UseNativeOpenAL");
m_settings->reset("CustomOpenALPath");
}
// Performance
@ -312,7 +320,19 @@ void InstanceSettingsPage::loadSettings()
// Workarounds
ui->nativeWorkaroundsGroupBox->setChecked(m_settings->get("OverrideNativeWorkarounds").toBool());
ui->useNativeGLFWCheck->setChecked(m_settings->get("UseNativeGLFW").toBool());
ui->lineEditGLFWPath->setText(m_settings->get("CustomGLFWPath").toString());
#ifdef Q_OS_LINUX
ui->lineEditGLFWPath->setPlaceholderText(APPLICATION->m_detectedGLFWPath);
#else
ui->lineEditGLFWPath->setPlaceholderText(tr("Path to %1 library file").arg(BuildConfig.GLFW_LIBRARY_NAME));
#endif
ui->useNativeOpenALCheck->setChecked(m_settings->get("UseNativeOpenAL").toBool());
ui->lineEditOpenALPath->setText(m_settings->get("CustomOpenALPath").toString());
#ifdef Q_OS_LINUX
ui->lineEditOpenALPath->setPlaceholderText(APPLICATION->m_detectedOpenALPath);
#else
ui->lineEditGLFWPath->setPlaceholderText(tr("Path to %1 library file").arg(BuildConfig.OPENAL_LIBRARY_NAME));
#endif
// Performance
ui->perfomanceGroupBox->setChecked(m_settings->get("OverridePerformance").toBool());
@ -408,6 +428,16 @@ void InstanceSettingsPage::on_javaTestBtn_clicked()
checker->run();
}
void InstanceSettingsPage::onUseNativeGLFWChanged(bool checked)
{
ui->lineEditGLFWPath->setEnabled(checked);
}
void InstanceSettingsPage::onUseNativeOpenALChanged(bool checked)
{
ui->lineEditOpenALPath->setEnabled(checked);
}
void InstanceSettingsPage::updateAccountsMenu()
{
ui->instanceAccountSelector->clear();

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@ -71,6 +71,9 @@ class InstanceSettingsPage : public QWidget, public BasePage {
void on_javaBrowseBtn_clicked();
void on_maxMemSpinBox_valueChanged(int i);
void onUseNativeGLFWChanged(bool checked);
void onUseNativeOpenALChanged(bool checked);
void applySettings();
void loadSettings();

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@ -443,18 +443,52 @@
<property name="checked">
<bool>false</bool>
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<layout class="QGridLayout" name="gridLayout_3">
<item row="2" column="0">
<widget class="QCheckBox" name="useNativeOpenALCheck">
<property name="text">
<string>Use system installation of OpenAL</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="labelGLFWPath">
<property name="text">
<string>&amp;GLFW library path</string>
</property>
<property name="buddy">
<cstring>lineEditGLFWPath</cstring>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QCheckBox" name="useNativeGLFWCheck">
<property name="text">
<string>Use system installation of GLFW</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="useNativeOpenALCheck">
<item row="1" column="1">
<widget class="QLineEdit" name="lineEditGLFWPath">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="labelOpenALPath">
<property name="text">
<string>Use system installation of OpenAL</string>
<string>&amp;OpenAL library path</string>
</property>
<property name="buddy">
<cstring>lineEditOpenALPath</cstring>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="lineEditOpenALPath">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>