Implement backtraces on Windows.
Much !!FUN!! was had
This commit is contained in:
parent
9e80ddb040
commit
5099964c67
@ -81,12 +81,18 @@ set(CRASH_HANDLER_IMPL "")
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message(STATUS "Crash dumps are ${MultiMC_HANDLE_SEGV}")
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if (MultiMC_HANDLE_SEGV)
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add_definitions(-DHANDLE_SEGV)
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if (WIN32)
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find_package(DbgHelp)
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set(MultiMC_LINK_ADDITIONAL_LIBS "${MultiMC_LINK_ADDITIONAL_LIBS}dbghelp")
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set(MultiMC_CRASH_HANDLER_EXTRA_H "WinBacktrace.h")
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set(MultiMC_CRASH_HANDLER_EXTRA_CPP "WinBacktrace.cpp")
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endif ()
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endif ()
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option(MultiMC_TEST_SEGV "Intentionally segfault on startup to test crash handling." OFF)
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option(MultiMC_TEST_SEGV "Intentionally segfault sometimes to test crash handling." OFF)
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if (MultiMC_TEST_SEGV)
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# TODO: Make this a unit test instead.
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message(WARNING "You have enabled crash handler testing. MULTIMC WILL INTENTIONALLY CRASH ITSELF ON STARTUP.")
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message(WARNING "You have enabled crash handler testing. MULTIMC WILL INTENTIONALLY CRASH ITSELF. Crashes should occur on exit and when the new instance button is pressed.")
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add_definitions(-DTEST_SEGV)
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endif ()
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@ -268,6 +274,8 @@ SET(MULTIMC_SOURCES
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# Crash handling
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HandleCrash.h
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HandleCrash.cpp
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${MultiMC_CRASH_HANDLER_EXTRA_H} # Extra platform specific stuff
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${MultiMC_CRASH_HANDLER_EXTRA_CPP}
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# Logging
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logger/QsDebugOutput.cpp
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159
HandleCrash.cpp
159
HandleCrash.cpp
@ -1,3 +1,18 @@
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/* Copyright 2014 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// This is the Unix implementation of MultiMC's crash handling system.
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#include <stdio.h>
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#include <iostream>
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@ -9,13 +24,17 @@
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#include <errno.h>
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#include <sys/stat.h>
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#ifdef Q_OS_UNIX
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#include <MultiMC.h>
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#if defined Q_OS_UNIX
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#include <sys/utsname.h>
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#include <execinfo.h>
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#elif defined Q_OS_WIN32
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#include <windows.h>
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#include <dbghelp.h>
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#include <WinBacktrace.h>
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#endif
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#include <MultiMC.h>
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#include "BuildConfig.h"
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#include "HandleCrash.h"
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@ -31,6 +50,51 @@
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// The maximum length of the dump file's filename should be well over both of these. 42 is a good number.
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#define DUMPF_NAME_LEN 42
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// {{{ Platform hackery
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#if defined Q_OS_UNIX
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struct CrashData
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{
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int signal = 0;
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};
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// This has to be declared here, after the CrashData struct, but before the function that uses it.
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void handleCrash(CrashData);
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void handle(int sig)
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{
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CrashData cData;
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cData.signal = sig;
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handleCrash(cData);
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}
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#elif defined Q_OS_WIN32
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// Struct for storing platform specific crash information.
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// This gets passed into the generic handler, which will use
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// it to access platform specific information.
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struct CrashData
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{
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EXCEPTION_RECORD* exceptionInfo;
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CONTEXT* context;
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};
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void handleCrash(CrashData);
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LONG WINAPI ExceptionFilter(EXCEPTION_POINTERS* eInfo)
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{
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CrashData cData;
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cData.exceptionInfo = eInfo->ExceptionRecord;
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cData.context = eInfo->ContextRecord;
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handleCrash(cData);
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return EXCEPTION_EXECUTE_HANDLER;
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}
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#endif
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// }}}
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// {{{ Handling
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#ifdef Q_OS_WIN32
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@ -43,7 +107,7 @@ void dprintf(int fd, const char* fmt...)
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char buffer[10240];
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// Just sprintf to a really long string and hope it works...
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// This is a hack, but I can't think of a better way to do it easily.
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int len = vsprintf(buffer, fmt, args);
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int len = vsnprintf(buffer, 10240, fmt, args);
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printf(buffer, fmt, args);
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write(fd, buffer, len);
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va_end(args);
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@ -53,10 +117,23 @@ void dprintf(int fd, const char* fmt...)
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void getVsnType(char* out);
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void readFromTo(int from, int to);
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void dumpErrorInfo(int dumpFile, CrashData crash)
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{
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#ifdef Q_OS_UNIX
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// TODO: Moar unix
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dprintf(dumpFile, "Signal: %d\n", crash.signal);
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#elif defined Q_OS_WIN32
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EXCEPTION_RECORD* excInfo = crash.exceptionInfo;
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dprintf(dumpFile, "Exception Code: %d\n", excInfo->ExceptionCode);
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dprintf(dumpFile, "Exception Address: 0x%0X\n", excInfo->ExceptionAddress);
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#endif
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}
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void dumpMiscInfo(int dumpFile)
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{
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char vsnType[42]; // The version type. If it's more than 42 chars, the universe might implode...
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// Get MMC info.
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getVsnType(vsnType);
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@ -67,7 +144,7 @@ void dumpMiscInfo(int dumpFile)
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dprintf(dumpFile, "MultiMC Version Type: %s\n", vsnType);
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}
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void dumpBacktrace(int dumpFile)
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void dumpBacktrace(int dumpFile, CrashData crash)
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{
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#ifdef Q_OS_UNIX
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// Variables for storing crash info.
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@ -83,7 +160,47 @@ void dumpBacktrace(int dumpFile)
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dprintf(dumpFile, "---- END BACKTRACE ----\n");
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#elif defined Q_OS_WIN32
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dprintf(dumpFile, "---- BEGIN BACKTRACE ----\n");
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dprintf(dumpFile, "Not yet implemented on this platform.\n");
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StackFrame stack[BT_SIZE];
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size_t size;
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SYMBOL_INFO *symbol;
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HANDLE process;
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size = getBacktrace(stack, BT_SIZE, *crash.context);
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// FIXME: Accessing heap memory is supposedly "dangerous",
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// but I can't find another way of doing this.
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// Initialize
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process = GetCurrentProcess();
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if (!SymInitialize(process, NULL, true))
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{
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dprintf(dumpFile, "Failed to initialize symbol handler. Can't print stack trace.\n");
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dprintf(dumpFile, "Here's a list of addresses in the call stack instead:\n");
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for(int i = 0; i < size; i++)
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{
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dprintf(dumpFile, "0x%0X\n", (DWORD64)stack[i].address);
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}
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} else {
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// Allocate memory... ._.
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symbol = (SYMBOL_INFO *) calloc(sizeof(SYMBOL_INFO) + 256 * sizeof(char), 1);
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symbol->MaxNameLen = 255;
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symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
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// Dump stacktrace
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for(int i = 0; i < size; i++)
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{
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DWORD64 addr = (DWORD64)stack[i].address;
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if (!SymFromAddr(process, (DWORD64)(addr), 0, symbol))
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dprintf(dumpFile, "?? - 0x%0X\n", addr);
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else
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dprintf(dumpFile, "%s - 0x%0X\n", symbol->Name, symbol->Address);
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}
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free(symbol);
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}
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dprintf(dumpFile, "---- END BACKTRACE ----\n");
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#endif
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}
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@ -93,7 +210,7 @@ void dumpSysInfo(int dumpFile)
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#ifdef Q_OS_UNIX
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bool gotSysInfo = false; // True if system info check succeeded
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utsname sysinfo; // System information
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// Dump system info
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if (uname(&sysinfo) >= 0)
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{
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@ -127,10 +244,13 @@ void dumpLogs(int dumpFile)
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}
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// The signal handler. If this function is called, it means shit has probably collided with some sort of device one might use to keep oneself cool.
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void handler(int sig)
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// This is the generic part of the code that will be called after platform specific handling is finished.
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void handleCrash(CrashData crash)
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{
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fprintf(stderr, "Fatal error! Received signal %d\n", sig);
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#ifdef Q_OS_UNIX
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fprintf(stderr, "Fatal error! Received signal %d\n", crash.signal);
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#endif
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time_t unixTime = 0; // Unix timestamp. Used to give our crash dumps "unique" names.
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char dumpFileName[DUMPF_NAME_LEN]; // The name of the file we're dumping to.
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@ -140,7 +260,7 @@ void handler(int sig)
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// We'll just call it "mmc-crash-<unixtime>.dump"
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// First, check the time.
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time(&unixTime);
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// Now we get to do some !!FUN!! hackery to ensure we don't use the stack when we convert
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// the timestamp from an int to a string. To do this, we just allocate a fixed size array
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// of chars on the stack, and sprintf into it. We know the timestamp won't ever be longer
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@ -162,16 +282,16 @@ void handler(int sig)
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// Dump misc info
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dprintf(dumpFile, "Unix Time: %d\n", unixTime);
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dprintf(dumpFile, "Signal: %d\n", sig);
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dumpErrorInfo(dumpFile, crash);
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dumpMiscInfo(dumpFile);
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dprintf(dumpFile, "\n");
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dumpSysInfo(dumpFile);
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dprintf(dumpFile, "\n");
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dumpBacktrace(dumpFile);
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dumpBacktrace(dumpFile, crash);
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dprintf(dumpFile, "\n");
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@ -238,9 +358,14 @@ void testCrash()
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// Initializes the Unix crash handler.
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void initBlackMagic()
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{
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#ifdef Q_OS_UNIX
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// Register the handler.
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signal(SIGSEGV, handler);
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signal(SIGABRT, handler);
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#elif defined Q_OS_WIN32
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// I hate Windows
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SetUnhandledExceptionFilter(ExceptionFilter);
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#endif
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#ifdef TEST_SEGV
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testCrash();
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80
WinBacktrace.cpp
Normal file
80
WinBacktrace.cpp
Normal file
@ -0,0 +1,80 @@
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/* Copyright 2014 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// CAUTION:
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// This file contains all manner of hackery and insanity.
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// I will not be responsible for any loss of sanity due to reading this code.
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// Here be dragons!
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#include "WinBacktrace.h"
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#include <windows.h>
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#ifndef __i386__
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#error WinBacktrace is only supported on x86 architectures.
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#endif
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void dumpInfo(StackFrame* frame, const BYTE* caller, HINSTANCE hInst);
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// We need to do some crazy shit to walk through the stack.
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// Windows unwinds the stack when an exception is thrown, so we
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// need to examine the EXCEPTION_POINTERS's CONTEXT.
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size_t getBacktrace(StackFrame *stack, size_t size, CONTEXT ctx)
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{
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// Written using information and a bit of pseudocode from
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// http://www.eptacom.net/pubblicazioni/pub_eng/except.html
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// This is probably one of the most horrifying things I've ever written.
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// This tracks whether the current EBP is valid.
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// When an invalid EBP is encountered, we stop walking the stack.
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bool validEBP = true;
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DWORD ebp = ctx.Ebp; // The current EBP (Extended Base Pointer)
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DWORD eip = ctx.Eip;
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int i;
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for (i = 0; i < size; i++)
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{
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if (ebp & 3)
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validEBP = false;
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// FIXME: This function is obsolete, according to MSDN.
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else if (IsBadReadPtr((void*) ebp, 8))
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validEBP = false;
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if (!validEBP) break;
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// Find the caller.
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// On the first iteration, the caller is whatever EIP points to.
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// On successive iterations, the caller is the byte after EBP.
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BYTE* caller = !i ? (BYTE*)eip : *((BYTE**) ebp + 1);
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// The first ebp is the EBP from the CONTEXT.
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// On successive iterations, the EBP is the DWORD that the previous EBP points to.
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ebp = !i ? ebp : *(DWORD*)ebp;
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// Find the caller's module.
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// We'll use VirtualQuery to get information about the caller's address.
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MEMORY_BASIC_INFORMATION mbi;
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VirtualQuery(caller, &mbi, sizeof(mbi));
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// We can get the instance handle from the allocation base.
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HINSTANCE hInst = (HINSTANCE)mbi.AllocationBase;
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// If the handle is 0, then the EBP is invalid.
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if (hInst == 0) validEBP = false;
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// Otherwise, dump info about the caller.
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else stack[i].address = (void*)caller;
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}
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return i;
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}
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44
WinBacktrace.h
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44
WinBacktrace.h
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@ -0,0 +1,44 @@
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/* Copyright 2014 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <windows.h>
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#ifndef SF_STR_LEN
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// The max length of all strings in the StackFrame struct.
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// Because it must be stack allocated, this must be known at compile time.
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// Stuff longer than this will be truncated.
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// Defaults to 4096 (4kB)
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#define SF_STR_LEN 4096
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#endif
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// Data structure for holding information about a stack frame.
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// There's some more hackery in here so it can be allocated on the stack.
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struct StackFrame
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{
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// The address of this stack frame.
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void* address;
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// The name of the function at this address.
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char funcName[SF_STR_LEN];
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};
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// This function walks through the given CONTEXT structure, extracting a
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// backtrace from it.
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// The backtrace will be put into the array given by the `stack` argument
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// with a maximum length of `size`.
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// This function returns the size of the backtrace retrieved.
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size_t getBacktrace(StackFrame* stack, size_t size, CONTEXT ctx);
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@ -782,6 +782,11 @@ void MainWindow::setCatBackground(bool enabled)
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void MainWindow::on_actionAddInstance_triggered()
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{
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#ifdef TEST_SEGV
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// For further testing stuff.
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int v = *((int*)-1);
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#endif
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if (!MMC->minecraftlist()->isLoaded() && m_versionLoadTask &&
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m_versionLoadTask->isRunning())
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{
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Loading…
Reference in New Issue
Block a user