Fix console window (now not a QDialog)
It now opens and coloses as expected, depending on user preferences and the status of the various processes involved. Console window geometry and state are remembered between runs.
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7f5eb5d61a
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4124faf474
@ -321,8 +321,6 @@ void MultiMC::initGlobalSettings()
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// The cat
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m_settings->registerSetting(new Setting("TheCat", false));
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// Shall the main window hide on instance launch
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m_settings->registerSetting(new Setting("NoHide", false));
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m_settings->registerSetting(new Setting("InstSortMode", "Name"));
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@ -338,6 +336,9 @@ void MultiMC::initGlobalSettings()
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// Window state and geometry
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m_settings->registerSetting(new Setting("MainWindowState", ""));
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m_settings->registerSetting(new Setting("MainWindowGeometry", ""));
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m_settings->registerSetting(new Setting("ConsoleWindowState", ""));
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m_settings->registerSetting(new Setting("ConsoleWindowGeometry", ""));
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}
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void MultiMC::initHttpMetaCache()
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@ -15,6 +15,7 @@
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#include "ConsoleWindow.h"
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#include "ui_ConsoleWindow.h"
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#include "MultiMC.h"
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#include <QScrollBar>
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#include <QMessageBox>
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@ -23,13 +24,26 @@
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#include <gui/dialogs/CustomMessageBox.h>
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ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent)
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: QDialog(parent), ui(new Ui::ConsoleWindow), m_mayclose(true), proc(mcproc)
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: QMainWindow(parent), ui(new Ui::ConsoleWindow), proc(mcproc)
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{
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MultiMCPlatform::fixWM_CLASS(this);
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ui->setupUi(this);
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this->setWindowFlags(Qt::Window);
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connect(mcproc, SIGNAL(log(QString, MessageLevel::Enum)), this,
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SLOT(write(QString, MessageLevel::Enum)));
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connect(mcproc, SIGNAL(ended(BaseInstance *, int, QProcess::ExitStatus)), this,
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SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus)));
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connect(mcproc, SIGNAL(prelaunch_failed(BaseInstance*,int,QProcess::ExitStatus)), this,
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SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus)));
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connect(mcproc, SIGNAL(launch_failed(BaseInstance*)), this,
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SLOT(onLaunchFailed(BaseInstance*)));
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restoreState(QByteArray::fromBase64(MMC->settings()->get("ConsoleWindowState").toByteArray()));
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restoreGeometry(QByteArray::fromBase64(MMC->settings()->get("ConsoleWindowGeometry").toByteArray()));
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if (mcproc->instance()->settings().get("ShowConsole").toBool())
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{
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show();
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}
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}
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ConsoleWindow::~ConsoleWindow()
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@ -105,7 +119,13 @@ void ConsoleWindow::closeEvent(QCloseEvent *event)
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if (!m_mayclose)
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event->ignore();
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else
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QDialog::closeEvent(event);
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{
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MMC->settings()->set("ConsoleWindowState", saveState().toBase64());
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MMC->settings()->set("ConsoleWindowGeometry", saveGeometry().toBase64());
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emit isClosing();
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QMainWindow::closeEvent(event);
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}
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}
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void ConsoleWindow::on_btnKillMinecraft_clicked()
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@ -131,6 +151,16 @@ void ConsoleWindow::onEnded(BaseInstance *instance, int code, QProcess::ExitStat
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if (code == 0 && status != QProcess::CrashExit)
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{
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this->close();
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return;
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}
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}
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if(!isVisible())
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show();
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}
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void ConsoleWindow::onLaunchFailed(BaseInstance *instance)
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{
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ui->btnKillMinecraft->setEnabled(false);
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if(!isVisible())
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show();
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}
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@ -15,7 +15,7 @@
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#pragma once
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#include <QDialog>
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#include <QMainWindow>
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#include "logic/MinecraftProcess.h"
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namespace Ui
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@ -23,7 +23,7 @@ namespace Ui
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class ConsoleWindow;
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}
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class ConsoleWindow : public QDialog
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class ConsoleWindow : public QMainWindow
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{
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Q_OBJECT
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@ -38,6 +38,9 @@ public:
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*/
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void setMayClose(bool mayclose);
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signals:
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void isClosing();
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public
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slots:
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/**
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@ -67,13 +70,16 @@ slots:
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void on_closeButton_clicked();
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void on_btnKillMinecraft_clicked();
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void onEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
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void onLaunchFailed(BaseInstance *instance);
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// FIXME: add handlers for the other MinecraftProcess signals (pre/post launch command
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// failures)
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protected:
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void closeEvent(QCloseEvent *);
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private:
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Ui::ConsoleWindow *ui;
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MinecraftProcess *proc;
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bool m_mayclose;
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Ui::ConsoleWindow *ui = nullptr;
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MinecraftProcess *proc = nullptr;
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bool m_mayclose = true;
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};
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@ -1,31 +1,20 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConsoleWindow</class>
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<widget class="QDialog" name="ConsoleWindow">
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<widget class="QMainWindow" name="ConsoleWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>610</width>
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<height>391</height>
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<width>640</width>
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<height>440</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>MultiMC Console</string>
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</property>
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<widget class="QWidget" name="centralwidget">
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>6</number>
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</property>
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<item>
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<widget class="QPlainTextEdit" name="text">
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<property name="font">
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@ -89,11 +78,7 @@
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>text</tabstop>
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<tabstop>closeButton</tabstop>
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<tabstop>btnKillMinecraft</tabstop>
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</tabstops>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@ -712,27 +712,10 @@ void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
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if (!proc)
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return;
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// Prepare GUI: If it shall stay open disable the required parts
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if (MMC->settings()->get("NoHide").toBool())
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{
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ui->actionLaunchInstance->setEnabled(false);
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}
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else
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{
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this->hide();
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}
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console = new ConsoleWindow(proc);
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connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console,
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SLOT(write(QString, MessageLevel::Enum)));
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connect(proc, SIGNAL(ended(BaseInstance*,int,QProcess::ExitStatus)), this,
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SLOT(instanceEnded(BaseInstance*,int,QProcess::ExitStatus)));
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if (instance->settings().get("ShowConsole").toBool())
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{
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console->show();
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}
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connect(console, SIGNAL(isClosing()), this, SLOT(instanceEnded()));
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proc->setLogin(response.username, response.session_id);
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proc->launch();
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@ -884,15 +867,9 @@ void MainWindow::on_actionEditInstNotes_triggered()
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}
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}
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void MainWindow::instanceEnded(BaseInstance *instance, int code, QProcess::ExitStatus status)
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void MainWindow::instanceEnded()
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{
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this->show();
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ui->actionLaunchInstance->setEnabled(m_selectedInstance);
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if (instance->settings().get("AutoCloseConsole").toBool())
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{
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console->close();
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}
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}
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void MainWindow::checkSetDefaultJava()
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@ -116,7 +116,7 @@ slots:
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void on_actionChangeInstLWJGLVersion_triggered();
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void instanceEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
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void instanceEnded();
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void on_actionInstanceSettings_triggered();
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@ -48,12 +48,9 @@ void InstanceLauncher::onLoginComplete()
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return;
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}
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console = new ConsoleWindow(proc);
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console->show();
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connect(proc, SIGNAL(ended()), SLOT(onTerminated()));
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connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console,
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SLOT(write(QString, MessageLevel::Enum)));
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connect(console, SIGNAL(isClosing()), this, SLOT(onTerminated()));
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proc->setLogin(result.username, result.session_id);
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proc->launch();
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}
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@ -101,7 +101,7 @@ void MinecraftProcess::on_stdOut()
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for (int i = 0; i < lines.size() - 1; i++)
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{
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QString &line = lines[i];
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emit log(line /*.replace(username, "<Username>").replace(sessionID, "<Session ID>")*/,
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emit log(line.replace(username, "<Username>").replace(sessionID, "<Session ID>"),
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getLevel(line, MessageLevel::Message));
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}
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if (!complete)
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@ -139,7 +139,8 @@ void MinecraftProcess::finish(int code, ExitStatus status)
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m_prepostlaunchprocess.waitForFinished();
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if (m_prepostlaunchprocess.exitStatus() != NormalExit)
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{
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// TODO: error handling
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emit postlaunch_failed(m_instance, m_prepostlaunchprocess.exitCode(),
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m_prepostlaunchprocess.exitStatus());
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}
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}
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m_instance->cleanupAfterRun();
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@ -160,7 +161,9 @@ void MinecraftProcess::launch()
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m_prepostlaunchprocess.waitForFinished();
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if (m_prepostlaunchprocess.exitStatus() != NormalExit)
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{
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// TODO: error handling
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m_instance->cleanupAfterRun();
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emit prelaunch_failed(m_instance, m_prepostlaunchprocess.exitCode(),
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m_prepostlaunchprocess.exitStatus());
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return;
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}
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}
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@ -171,15 +174,15 @@ void MinecraftProcess::launch()
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QString JavaPath = m_instance->settings().get("JavaPath").toString();
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emit log(QString("Java path: '%1'").arg(JavaPath));
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emit log(QString("Arguments: '%1'").arg(
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m_args.join("' '") /*.replace(username, "<Username>").replace(sessionID, "<Session
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ID>")*/));
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m_args.join("' '").replace(username, "<Username>").replace(sessionID, "<Session ID>")));
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start(JavaPath, m_args);
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if (!waitForStarted())
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{
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//: Error message displayed if instace can't start
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emit log(tr("Could not launch minecraft!"));
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emit log(tr("Could not launch minecraft!"), MessageLevel::Error);
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m_instance->cleanupAfterRun();
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emit launch_failed(m_instance);
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return;
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// TODO: error handling
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}
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}
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*/
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void launch();
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BaseInstance *instance()
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{
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return m_instance;
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}
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void setMinecraftWorkdir(QString path);
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void setMinecraftArguments(QStringList args);
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@ -71,6 +76,21 @@ public:
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}
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signals:
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/**
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* @brief emitted when Minecraft immediately fails to run
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*/
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void launch_failed(BaseInstance *);
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/**
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* @brief emitted when the PreLaunchCommand fails
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*/
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void prelaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
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/**
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* @brief emitted when the PostLaunchCommand fails
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*/
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void postlaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
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/**
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* @brief emitted when mc has finished and the PostLaunchCommand was run
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*/
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