Fix console window (now not a QDialog)

It now opens and coloses as expected, depending on user
preferences and the status of the various processes involved.
Console window geometry and state are remembered between runs.
This commit is contained in:
Petr Mrázek
2013-11-23 01:41:28 +01:00
parent 7f5eb5d61a
commit 4124faf474
9 changed files with 152 additions and 133 deletions

View File

@ -15,6 +15,7 @@
#include "ConsoleWindow.h"
#include "ui_ConsoleWindow.h"
#include "MultiMC.h"
#include <QScrollBar>
#include <QMessageBox>
@ -23,13 +24,26 @@
#include <gui/dialogs/CustomMessageBox.h>
ConsoleWindow::ConsoleWindow(MinecraftProcess *mcproc, QWidget *parent)
: QDialog(parent), ui(new Ui::ConsoleWindow), m_mayclose(true), proc(mcproc)
: QMainWindow(parent), ui(new Ui::ConsoleWindow), proc(mcproc)
{
MultiMCPlatform::fixWM_CLASS(this);
ui->setupUi(this);
this->setWindowFlags(Qt::Window);
connect(mcproc, SIGNAL(log(QString, MessageLevel::Enum)), this,
SLOT(write(QString, MessageLevel::Enum)));
connect(mcproc, SIGNAL(ended(BaseInstance *, int, QProcess::ExitStatus)), this,
SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus)));
connect(mcproc, SIGNAL(prelaunch_failed(BaseInstance*,int,QProcess::ExitStatus)), this,
SLOT(onEnded(BaseInstance *, int, QProcess::ExitStatus)));
connect(mcproc, SIGNAL(launch_failed(BaseInstance*)), this,
SLOT(onLaunchFailed(BaseInstance*)));
restoreState(QByteArray::fromBase64(MMC->settings()->get("ConsoleWindowState").toByteArray()));
restoreGeometry(QByteArray::fromBase64(MMC->settings()->get("ConsoleWindowGeometry").toByteArray()));
if (mcproc->instance()->settings().get("ShowConsole").toBool())
{
show();
}
}
ConsoleWindow::~ConsoleWindow()
@ -105,7 +119,13 @@ void ConsoleWindow::closeEvent(QCloseEvent *event)
if (!m_mayclose)
event->ignore();
else
QDialog::closeEvent(event);
{
MMC->settings()->set("ConsoleWindowState", saveState().toBase64());
MMC->settings()->set("ConsoleWindowGeometry", saveGeometry().toBase64());
emit isClosing();
QMainWindow::closeEvent(event);
}
}
void ConsoleWindow::on_btnKillMinecraft_clicked()
@ -131,6 +151,16 @@ void ConsoleWindow::onEnded(BaseInstance *instance, int code, QProcess::ExitStat
if (code == 0 && status != QProcess::CrashExit)
{
this->close();
return;
}
}
if(!isVisible())
show();
}
void ConsoleWindow::onLaunchFailed(BaseInstance *instance)
{
ui->btnKillMinecraft->setEnabled(false);
if(!isVisible())
show();
}

View File

@ -15,7 +15,7 @@
#pragma once
#include <QDialog>
#include <QMainWindow>
#include "logic/MinecraftProcess.h"
namespace Ui
@ -23,7 +23,7 @@ namespace Ui
class ConsoleWindow;
}
class ConsoleWindow : public QDialog
class ConsoleWindow : public QMainWindow
{
Q_OBJECT
@ -38,6 +38,9 @@ public:
*/
void setMayClose(bool mayclose);
signals:
void isClosing();
public
slots:
/**
@ -67,13 +70,16 @@ slots:
void on_closeButton_clicked();
void on_btnKillMinecraft_clicked();
void onEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
void onLaunchFailed(BaseInstance *instance);
// FIXME: add handlers for the other MinecraftProcess signals (pre/post launch command
// failures)
protected:
void closeEvent(QCloseEvent *);
private:
Ui::ConsoleWindow *ui;
MinecraftProcess *proc;
bool m_mayclose;
Ui::ConsoleWindow *ui = nullptr;
MinecraftProcess *proc = nullptr;
bool m_mayclose = true;
};

View File

@ -1,99 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConsoleWindow</class>
<widget class="QDialog" name="ConsoleWindow">
<widget class="QMainWindow" name="ConsoleWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>610</width>
<height>391</height>
<width>640</width>
<height>440</height>
</rect>
</property>
<property name="windowTitle">
<string>MultiMC Console</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>6</number>
</property>
<item>
<widget class="QPlainTextEdit" name="text">
<property name="font">
<font>
<pointsize>10</pointsize>
</font>
</property>
<property name="undoRedoEnabled">
<bool>false</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
<property name="plainText">
<string notr="true"/>
</property>
<property name="textInteractionFlags">
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse|Qt::TextBrowserInteraction|Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse</set>
</property>
<property name="centerOnScroll">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="leftMargin">
<number>6</number>
</property>
<property name="rightMargin">
<number>6</number>
</property>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="btnKillMinecraft">
<property name="text">
<string>&amp;Kill Minecraft</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="closeButton">
<property name="text">
<string>&amp;Close</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QPlainTextEdit" name="text">
<property name="font">
<font>
<pointsize>10</pointsize>
</font>
</property>
<property name="undoRedoEnabled">
<bool>false</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
<property name="plainText">
<string notr="true"/>
</property>
<property name="textInteractionFlags">
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse|Qt::TextBrowserInteraction|Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse</set>
</property>
<property name="centerOnScroll">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="leftMargin">
<number>6</number>
</property>
<property name="rightMargin">
<number>6</number>
</property>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="btnKillMinecraft">
<property name="text">
<string>&amp;Kill Minecraft</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="closeButton">
<property name="text">
<string>&amp;Close</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
<tabstops>
<tabstop>text</tabstop>
<tabstop>closeButton</tabstop>
<tabstop>btnKillMinecraft</tabstop>
</tabstops>
<resources/>
<connections/>
</ui>

View File

@ -712,27 +712,10 @@ void MainWindow::launchInstance(BaseInstance *instance, LoginResponse response)
if (!proc)
return;
// Prepare GUI: If it shall stay open disable the required parts
if (MMC->settings()->get("NoHide").toBool())
{
ui->actionLaunchInstance->setEnabled(false);
}
else
{
this->hide();
}
this->hide();
console = new ConsoleWindow(proc);
connect(proc, SIGNAL(log(QString, MessageLevel::Enum)), console,
SLOT(write(QString, MessageLevel::Enum)));
connect(proc, SIGNAL(ended(BaseInstance*,int,QProcess::ExitStatus)), this,
SLOT(instanceEnded(BaseInstance*,int,QProcess::ExitStatus)));
if (instance->settings().get("ShowConsole").toBool())
{
console->show();
}
connect(console, SIGNAL(isClosing()), this, SLOT(instanceEnded()));
proc->setLogin(response.username, response.session_id);
proc->launch();
@ -884,15 +867,9 @@ void MainWindow::on_actionEditInstNotes_triggered()
}
}
void MainWindow::instanceEnded(BaseInstance *instance, int code, QProcess::ExitStatus status)
void MainWindow::instanceEnded()
{
this->show();
ui->actionLaunchInstance->setEnabled(m_selectedInstance);
if (instance->settings().get("AutoCloseConsole").toBool())
{
console->close();
}
}
void MainWindow::checkSetDefaultJava()

View File

@ -116,7 +116,7 @@ slots:
void on_actionChangeInstLWJGLVersion_triggered();
void instanceEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
void instanceEnded();
void on_actionInstanceSettings_triggered();