Merge branch 'develop' into better-launch

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2023-08-16 20:46:16 +01:00
737 changed files with 20254 additions and 18943 deletions

View File

@ -47,16 +47,16 @@
#include "settings/SettingsObject.h"
#include "settings/INIFile.h"
#include "BaseVersionList.h"
#include "minecraft/auth/MinecraftAccount.h"
#include "MessageLevel.h"
#include "minecraft/auth/MinecraftAccount.h"
#include "pathmatcher/IPathMatcher.h"
#include "settings/INIFile.h"
#include "net/Mode.h"
#include "minecraft/launch/MinecraftServerTarget.h"
#include "RuntimeContext.h"
#include "minecraft/launch/MinecraftServerTarget.h"
class QDir;
class Task;
@ -74,23 +74,21 @@ typedef std::shared_ptr<BaseInstance> InstancePtr;
* To create a new instance type, create a new class inheriting from this class
* and implement the pure virtual functions.
*/
class BaseInstance : public QObject, public std::enable_shared_from_this<BaseInstance>
{
class BaseInstance : public QObject, public std::enable_shared_from_this<BaseInstance> {
Q_OBJECT
protected:
protected:
/// no-touchy!
BaseInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
BaseInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString& rootDir);
public: /* types */
enum class Status
{
public: /* types */
enum class Status {
Present,
Gone // either nuked or invalidated
Gone // either nuked or invalidated
};
public:
public:
/// virtual destructor to make sure the destruction is COMPLETE
virtual ~BaseInstance() {};
virtual ~BaseInstance() {}
virtual void saveNow() = 0;
@ -119,10 +117,7 @@ public:
QString instanceRoot() const;
/// Path to the instance's game root directory.
virtual QString gameRoot() const
{
return instanceRoot();
}
virtual QString gameRoot() const { return instanceRoot(); }
/// Path to the instance's mods directory.
virtual QString modsRoot() const = 0;
@ -153,15 +148,12 @@ public:
void copyManagedPack(BaseInstance& other);
/// guess log level from a line of game log
virtual MessageLevel::Enum guessLevel([[maybe_unused]] const QString &line, MessageLevel::Enum level)
{
return level;
};
virtual MessageLevel::Enum guessLevel([[maybe_unused]] const QString& line, MessageLevel::Enum level) { return level; }
virtual QStringList extraArguments();
/// Traits. Normally inside the version, depends on instance implementation.
virtual QSet <QString> traits() const = 0;
virtual QSet<QString> traits() const = 0;
/**
* Gets the time that the instance was last launched.
@ -191,8 +183,7 @@ public:
virtual Task::Ptr createUpdateTask(Net::Mode mode) = 0;
/// returns a valid launcher (task container)
virtual shared_qobject_ptr<LaunchTask> createLaunchTask(
AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) = 0;
virtual shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) = 0;
/// returns the current launch task (if any)
shared_qobject_ptr<LaunchTask> getLaunchTask();
@ -224,45 +215,30 @@ public:
virtual QString typeName() const = 0;
void updateRuntimeContext();
RuntimeContext runtimeContext() const
{
return m_runtimeContext;
}
RuntimeContext runtimeContext() const { return m_runtimeContext; }
bool hasVersionBroken() const
{
return m_hasBrokenVersion;
}
bool hasVersionBroken() const { return m_hasBrokenVersion; }
void setVersionBroken(bool value)
{
if(m_hasBrokenVersion != value)
{
if (m_hasBrokenVersion != value) {
m_hasBrokenVersion = value;
emit propertiesChanged(this);
}
}
bool hasUpdateAvailable() const
{
return m_hasUpdate;
}
bool hasUpdateAvailable() const { return m_hasUpdate; }
void setUpdateAvailable(bool value)
{
if(m_hasUpdate != value)
{
if (m_hasUpdate != value) {
m_hasUpdate = value;
emit propertiesChanged(this);
}
}
bool hasCrashed() const
{
return m_crashed;
}
bool hasCrashed() const { return m_crashed; }
void setCrashed(bool value)
{
if(m_crashed != value)
{
if (m_crashed != value) {
m_crashed = value;
emit propertiesChanged(this);
}
@ -292,19 +268,19 @@ public:
bool removeLinkedInstanceId(const QString& id);
bool isLinkedToInstanceId(const QString& id) const;
protected:
protected:
void changeStatus(Status newStatus);
SettingsObjectPtr globalSettings() const { return m_global_settings.lock(); };
SettingsObjectPtr globalSettings() const { return m_global_settings.lock(); }
bool isSpecificSettingsLoaded() const { return m_specific_settings_loaded; }
void setSpecificSettingsLoaded(bool loaded) { m_specific_settings_loaded = loaded; }
signals:
signals:
/*!
* \brief Signal emitted when properties relevant to the instance view change
*/
void propertiesChanged(BaseInstance *inst);
void propertiesChanged(BaseInstance* inst);
void launchTaskChanged(shared_qobject_ptr<LaunchTask>);
@ -314,10 +290,10 @@ signals:
void statusChanged(Status from, Status to);
protected slots:
protected slots:
void iconUpdated(QString key);
protected: /* data */
protected: /* data */
QString m_rootDir;
SettingsObjectPtr m_settings;
// InstanceFlags m_flags;
@ -326,7 +302,7 @@ protected: /* data */
QDateTime m_timeStarted;
RuntimeContext m_runtimeContext;
private: /* data */
private: /* data */
Status m_status = Status::Present;
bool m_crashed = false;
bool m_hasUpdate = false;
@ -334,9 +310,8 @@ private: /* data */
SettingsObjectWeakPtr m_global_settings;
bool m_specific_settings_loaded = false;
};
Q_DECLARE_METATYPE(shared_qobject_ptr<BaseInstance>)
//Q_DECLARE_METATYPE(BaseInstance::InstanceFlag)
//Q_DECLARE_OPERATORS_FOR_FLAGS(BaseInstance::InstanceFlags)
// Q_DECLARE_METATYPE(BaseInstance::InstanceFlag)
// Q_DECLARE_OPERATORS_FOR_FLAGS(BaseInstance::InstanceFlags)