3e2733d840
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
318 lines
9.9 KiB
C++
318 lines
9.9 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cassert>
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#include <QDateTime>
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#include <QMenu>
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#include <QObject>
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#include <QProcess>
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#include <QSet>
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#include "QObjectPtr.h"
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#include "settings/SettingsObject.h"
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#include "BaseVersionList.h"
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#include "MessageLevel.h"
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#include "minecraft/auth/MinecraftAccount.h"
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#include "pathmatcher/IPathMatcher.h"
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#include "settings/INIFile.h"
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#include "net/Mode.h"
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#include "RuntimeContext.h"
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#include "minecraft/launch/MinecraftServerTarget.h"
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class QDir;
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class Task;
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class LaunchTask;
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class BaseInstance;
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// pointer for lazy people
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typedef std::shared_ptr<BaseInstance> InstancePtr;
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/*!
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* \brief Base class for instances.
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* This class implements many functions that are common between instances and
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* provides a standard interface for all instances.
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*
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* To create a new instance type, create a new class inheriting from this class
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* and implement the pure virtual functions.
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*/
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class BaseInstance : public QObject, public std::enable_shared_from_this<BaseInstance> {
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Q_OBJECT
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protected:
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/// no-touchy!
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BaseInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString& rootDir);
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public: /* types */
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enum class Status {
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Present,
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Gone // either nuked or invalidated
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};
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public:
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/// virtual destructor to make sure the destruction is COMPLETE
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virtual ~BaseInstance() {}
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virtual void saveNow() = 0;
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/***
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* the instance has been invalidated - it is no longer tracked by the launcher for some reason,
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* but it has not necessarily been deleted.
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*
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* Happens when the instance folder changes to some other location, or the instance is removed by external means.
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*/
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void invalidate();
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/// The instance's ID. The ID SHALL be determined by LAUNCHER internally. The ID IS guaranteed to
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/// be unique.
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virtual QString id() const;
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void setRunning(bool running);
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bool isRunning() const;
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int64_t totalTimePlayed() const;
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int64_t lastTimePlayed() const;
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void resetTimePlayed();
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/// get the type of this instance
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QString instanceType() const;
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/// Path to the instance's root directory.
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QString instanceRoot() const;
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/// Path to the instance's game root directory.
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virtual QString gameRoot() const { return instanceRoot(); }
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/// Path to the instance's mods directory.
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virtual QString modsRoot() const = 0;
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QString name() const;
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void setName(QString val);
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/// Value used for instance window titles
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QString windowTitle() const;
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QString iconKey() const;
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void setIconKey(QString val);
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QString notes() const;
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void setNotes(QString val);
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QString getPreLaunchCommand();
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QString getPostExitCommand();
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QString getWrapperCommand();
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bool isManagedPack() const;
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QString getManagedPackType() const;
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QString getManagedPackID() const;
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QString getManagedPackName() const;
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QString getManagedPackVersionID() const;
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QString getManagedPackVersionName() const;
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void setManagedPack(const QString& type, const QString& id, const QString& name, const QString& versionId, const QString& version);
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void copyManagedPack(BaseInstance& other);
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/// guess log level from a line of game log
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virtual MessageLevel::Enum guessLevel([[maybe_unused]] const QString& line, MessageLevel::Enum level) { return level; }
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virtual QStringList extraArguments();
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/// Traits. Normally inside the version, depends on instance implementation.
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virtual QSet<QString> traits() const = 0;
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/**
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* Gets the time that the instance was last launched.
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* Stored in milliseconds since epoch.
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*/
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qint64 lastLaunch() const;
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/// Sets the last launched time to 'val' milliseconds since epoch
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void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch());
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/*!
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* \brief Gets this instance's settings object.
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* This settings object stores instance-specific settings.
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*
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* Note that this method is not const.
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* It may call loadSpecificSettings() to ensure those are loaded.
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*
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* \return A pointer to this instance's settings object.
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*/
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virtual SettingsObjectPtr settings();
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/*!
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* \brief Loads settings specific to an instance type if they're not already loaded.
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*/
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virtual void loadSpecificSettings() = 0;
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/// returns a valid update task
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virtual Task::Ptr createUpdateTask(Net::Mode mode) = 0;
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/// returns a valid launcher (task container)
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virtual shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) = 0;
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/// returns the current launch task (if any)
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shared_qobject_ptr<LaunchTask> getLaunchTask();
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/*!
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* Create envrironment variables for running the instance
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*/
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virtual QProcessEnvironment createEnvironment() = 0;
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virtual QProcessEnvironment createLaunchEnvironment() = 0;
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/*!
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* Returns a matcher that can maps relative paths within the instance to whether they are 'log files'
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*/
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virtual IPathMatcher::Ptr getLogFileMatcher() = 0;
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/*!
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* Returns the root folder to use for looking up log files
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*/
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virtual QString getLogFileRoot() = 0;
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virtual QString getStatusbarDescription() = 0;
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/// FIXME: this really should be elsewhere...
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virtual QString instanceConfigFolder() const = 0;
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/// get variables this instance exports
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virtual QMap<QString, QString> getVariables() = 0;
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virtual QString typeName() const = 0;
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void updateRuntimeContext();
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RuntimeContext runtimeContext() const { return m_runtimeContext; }
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bool hasVersionBroken() const { return m_hasBrokenVersion; }
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void setVersionBroken(bool value)
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{
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if (m_hasBrokenVersion != value) {
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m_hasBrokenVersion = value;
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emit propertiesChanged(this);
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}
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}
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bool hasUpdateAvailable() const { return m_hasUpdate; }
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void setUpdateAvailable(bool value)
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{
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if (m_hasUpdate != value) {
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m_hasUpdate = value;
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emit propertiesChanged(this);
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}
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}
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bool hasCrashed() const { return m_crashed; }
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void setCrashed(bool value)
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{
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if (m_crashed != value) {
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m_crashed = value;
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emit propertiesChanged(this);
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}
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}
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virtual bool canLaunch() const;
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virtual bool canEdit() const = 0;
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virtual bool canExport() const = 0;
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virtual void populateLaunchMenu(QMenu* menu) = 0;
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bool reloadSettings();
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/**
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* 'print' a verbose description of the instance into a QStringList
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*/
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virtual QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) = 0;
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Status currentStatus() const;
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int getConsoleMaxLines() const;
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bool shouldStopOnConsoleOverflow() const;
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QStringList getLinkedInstances() const;
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void setLinkedInstances(const QStringList& list);
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void addLinkedInstanceId(const QString& id);
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bool removeLinkedInstanceId(const QString& id);
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bool isLinkedToInstanceId(const QString& id) const;
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protected:
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void changeStatus(Status newStatus);
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SettingsObjectPtr globalSettings() const { return m_global_settings.lock(); }
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bool isSpecificSettingsLoaded() const { return m_specific_settings_loaded; }
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void setSpecificSettingsLoaded(bool loaded) { m_specific_settings_loaded = loaded; }
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signals:
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/*!
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* \brief Signal emitted when properties relevant to the instance view change
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*/
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void propertiesChanged(BaseInstance* inst);
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void launchTaskChanged(shared_qobject_ptr<LaunchTask>);
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void runningStatusChanged(bool running);
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void profilerChanged();
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void statusChanged(Status from, Status to);
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protected slots:
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void iconUpdated(QString key);
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protected: /* data */
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QString m_rootDir;
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SettingsObjectPtr m_settings;
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// InstanceFlags m_flags;
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bool m_isRunning = false;
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shared_qobject_ptr<LaunchTask> m_launchProcess;
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QDateTime m_timeStarted;
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RuntimeContext m_runtimeContext;
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private: /* data */
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Status m_status = Status::Present;
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bool m_crashed = false;
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bool m_hasUpdate = false;
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bool m_hasBrokenVersion = false;
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SettingsObjectWeakPtr m_global_settings;
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bool m_specific_settings_loaded = false;
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};
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Q_DECLARE_METATYPE(shared_qobject_ptr<BaseInstance>)
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// Q_DECLARE_METATYPE(BaseInstance::InstanceFlag)
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// Q_DECLARE_OPERATORS_FOR_FLAGS(BaseInstance::InstanceFlags)
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