Fix: signal/slot macro -> func pointer & network fixes
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes) - give signals an explicit receivers to use the static method over the instance method wherever practical - ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal - ensure all networks tasks have an sslErrors signal connected - add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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@ -26,9 +26,9 @@ void Update::executeTask()
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m_updateTask.reset(m_parent->instance()->createUpdateTask(m_mode));
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if(m_updateTask)
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{
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connect(m_updateTask.get(), SIGNAL(finished()), this, SLOT(updateFinished()));
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connect(m_updateTask.get(), &Task::progress, this, &Task::setProgress);
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connect(m_updateTask.get(), &Task::status, this, &Task::setStatus);
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connect(m_updateTask.get(), &Task::finished, this, &Update::updateFinished);
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connect(m_updateTask.get(), &Task::progress, this, &Update::setProgress);
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connect(m_updateTask.get(), &Task::status, this, &Update::setStatus);
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emit progressReportingRequest();
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return;
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}
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