PrismLauncher/launcher/launch/steps/Update.cpp
Rachel Powers 12f0d51c0c Fix: signal/slot macro -> func pointer & network fixes
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes)
- give signals an explicit receivers to use the static method over the instance method wherever practical
- ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal
- ensure all networks tasks have an sslErrors signal connected
- add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-04-17 18:23:18 -07:00

81 lines
1.9 KiB
C++

/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Update.h"
#include <launch/LaunchTask.h>
void Update::executeTask()
{
if(m_aborted)
{
emitFailed(tr("Task aborted."));
return;
}
m_updateTask.reset(m_parent->instance()->createUpdateTask(m_mode));
if(m_updateTask)
{
connect(m_updateTask.get(), &Task::finished, this, &Update::updateFinished);
connect(m_updateTask.get(), &Task::progress, this, &Update::setProgress);
connect(m_updateTask.get(), &Task::status, this, &Update::setStatus);
emit progressReportingRequest();
return;
}
emitSucceeded();
}
void Update::proceed()
{
m_updateTask->start();
}
void Update::updateFinished()
{
if(m_updateTask->wasSuccessful())
{
m_updateTask.reset();
emitSucceeded();
}
else
{
QString reason = tr("Instance update failed because: %1\n\n").arg(m_updateTask->failReason());
m_updateTask.reset();
emit logLine(reason, MessageLevel::Fatal);
emitFailed(reason);
}
}
bool Update::canAbort() const
{
if(m_updateTask)
{
return m_updateTask->canAbort();
}
return true;
}
bool Update::abort()
{
m_aborted = true;
if(m_updateTask)
{
if(m_updateTask->canAbort())
{
return m_updateTask->abort();
}
}
return true;
}