PrismLauncher/logic/BaseVersionList.cpp

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/* Copyright 2013-2015 MultiMC Contributors
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*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
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#include "BaseVersionList.h"
#include "BaseVersion.h"
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BaseVersionList::BaseVersionList(QObject *parent) : QAbstractListModel(parent)
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{
}
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BaseVersionPtr BaseVersionList::findVersion(const QString &descriptor)
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{
for (int i = 0; i < count(); i++)
{
if (at(i)->descriptor() == descriptor)
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return at(i);
}
return BaseVersionPtr();
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}
BaseVersionPtr BaseVersionList::getLatestStable() const
{
if (count() <= 0)
return BaseVersionPtr();
else
return at(0);
}
BaseVersionPtr BaseVersionList::getRecommended() const
{
return getLatestStable();
}
QVariant BaseVersionList::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
if (index.row() > count())
return QVariant();
BaseVersionPtr version = at(index.row());
switch (role)
{
case VersionPointerRole:
return qVariantFromValue(version);
case VersionRole:
return version->name();
case VersionIdRole:
return version->descriptor();
case TypeRole:
return version->typeString();
default:
return QVariant();
}
}
BaseVersionList::RoleList BaseVersionList::providesRoles() const
{
return {VersionPointerRole, VersionRole, VersionIdRole, TypeRole};
}
int BaseVersionList::rowCount(const QModelIndex &parent) const
{
// Return count
return count();
}
int BaseVersionList::columnCount(const QModelIndex &parent) const
{
return 1;
}
QHash<int, QByteArray> BaseVersionList::roleNames() const
{
QHash<int, QByteArray> roles = QAbstractListModel::roleNames();
roles.insert(VersionRole, "version");
roles.insert(VersionIdRole, "versionId");
roles.insert(ParentGameVersionRole, "parentGameVersion");
roles.insert(RecommendedRole, "recommended");
roles.insert(LatestRole, "latest");
roles.insert(TypeRole, "type");
roles.insert(BranchRole, "branch");
roles.insert(PathRole, "path");
roles.insert(ArchitectureRole, "architecture");
return roles;
}