PrismLauncher/launcher/pages/instance/WorldListPage.h

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/* Copyright 2015-2021 MultiMC Contributors
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*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QMainWindow>
#include "minecraft/MinecraftInstance.h"
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#include "pages/BasePage.h"
#include <Launcher.h>
#include <LoggedProcess.h>
class WorldList;
namespace Ui
{
class WorldListPage;
}
class WorldListPage : public QMainWindow, public BasePage
{
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Q_OBJECT
public:
explicit WorldListPage(
BaseInstance *inst,
std::shared_ptr<WorldList> worlds,
QWidget *parent = 0
);
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virtual ~WorldListPage();
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virtual QString displayName() const override
{
return tr("Worlds");
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}
virtual QIcon icon() const override
{
return LAUNCHER->getThemedIcon("worlds");
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}
virtual QString id() const override
{
return "worlds";
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}
virtual QString helpPage() const override
{
return "Worlds";
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}
virtual bool shouldDisplay() const override;
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virtual void openedImpl() override;
virtual void closedImpl() override;
protected:
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bool eventFilter(QObject *obj, QEvent *ev) override;
bool worldListFilter(QKeyEvent *ev);
QMenu * createPopupMenu() override;
protected:
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BaseInstance *m_inst;
private:
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QModelIndex getSelectedWorld();
bool isWorldSafe(QModelIndex index);
bool worldSafetyNagQuestion();
void mceditError();
private:
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Ui::WorldListPage *ui;
std::shared_ptr<WorldList> m_worlds;
unique_qobject_ptr<LoggedProcess> m_mceditProcess;
bool m_mceditStarting = false;
private slots:
void on_actionCopy_Seed_triggered();
void on_actionMCEdit_triggered();
void on_actionRemove_triggered();
void on_actionAdd_triggered();
void on_actionCopy_triggered();
void on_actionRename_triggered();
void on_actionRefresh_triggered();
void on_actionView_Folder_triggered();
void on_actionDatapacks_triggered();
void on_actionReset_Icon_triggered();
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void worldChanged(const QModelIndex &current, const QModelIndex &previous);
void mceditState(LoggedProcess::State state);
void ShowContextMenu(const QPoint &pos);
};