PrismLauncher/launcher/ui/pages/global/MinecraftPage.ui

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MinecraftPage</class>
<widget class="QWidget" name="MinecraftPage">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>936</width>
<height>541</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QVBoxLayout" name="mainLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="tabShape">
<enum>QTabWidget::Rounded</enum>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="minecraftTab">
<attribute name="title">
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<string>General</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QGroupBox" name="windowSizeGroupBox">
<property name="title">
<string>Window Size</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QCheckBox" name="maximizedCheckBox">
<property name="text">
<string>Start Minecraft &amp;maximized</string>
</property>
</widget>
</item>
<item>
<layout class="QGridLayout" name="gridLayoutWindowSize">
<item row="1" column="0">
<widget class="QLabel" name="labelWindowHeight">
<property name="text">
<string>Window &amp;height:</string>
</property>
<property name="buddy">
<cstring>windowHeightSpinBox</cstring>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="labelWindowWidth">
<property name="text">
<string>Window &amp;width:</string>
</property>
<property name="buddy">
<cstring>windowWidthSpinBox</cstring>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="windowWidthSpinBox">
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>65536</number>
</property>
<property name="singleStep">
<number>1</number>
</property>
<property name="value">
<number>854</number>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="windowHeightSpinBox">
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>65536</number>
</property>
<property name="value">
<number>480</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gameTimeGroupBox">
<property name="title">
<string>Game time</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="showGameTime">
<property name="text">
<string>Show time spent &amp;playing instances</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="showGlobalGameTime">
<property name="text">
<string>Show time spent playing across &amp;all instances</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="recordGameTime">
<property name="text">
<string>&amp;Record time spent playing instances</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Miscellaneous</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QCheckBox" name="closeAfterLaunchCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The launcher will automatically reopen when the game crashes or exits.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>&amp;Close the launcher after game window opens</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="quitAfterGameStopCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The launcher will automatically quit after the game exits or crashes.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>&amp;Quit the launcher after game window closes</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacerMinecraft">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab">
<attribute name="title">
<string>Tweaks</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_12">
<item>
<widget class="QGroupBox" name="modLoaderSettingsGroupBox">
<property name="title">
<string>Mod loader settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_13">
<item>
<widget class="QCheckBox" name="disableQuiltBeaconCheckBox">
<property name="text">
<string>Disable Quilt Loader Beacon</string>
</property>
<property name="toolTip">
<string>Disable Quilt loader's beacon for counting monthly active users</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="nativeLibWorkaroundGroupBox">
<property name="title">
<string>Native library workarounds</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QCheckBox" name="useNativeGLFWCheck">
<property name="text">
<string>Use system installation of &amp;GLFW</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="labelGLFWPath">
<property name="text">
<string>&amp;GLFW library path</string>
</property>
<property name="buddy">
<cstring>lineEditGLFWPath</cstring>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="useNativeOpenALCheck">
<property name="text">
<string>Use system installation of &amp;OpenAL</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="labelOpenALPath">
<property name="text">
<string>&amp;OpenAL library path</string>
</property>
<property name="buddy">
<cstring>lineEditOpenALPath</cstring>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="lineEditGLFWPath">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="lineEditOpenALPath">
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
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<item>
<widget class="QGroupBox" name="perfomanceGroupBox">
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<property name="title">
<string>Performance</string>
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</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
<widget class="QCheckBox" name="enableFeralGamemodeCheck">
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<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable Feral Interactive's GameMode, to potentially improve gaming performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
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</property>
<property name="text">
<string>Enable Feral GameMode</string>
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</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enableMangoHud">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enable MangoHud's advanced performance overlay.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable MangoHud</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="useDiscreteGpuCheck">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the discrete GPU instead of the primary GPU.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Use discrete GPU</string>
</property>
</widget>
</item>
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</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
</widget>
<tabstops>
<tabstop>maximizedCheckBox</tabstop>
<tabstop>windowWidthSpinBox</tabstop>
<tabstop>windowHeightSpinBox</tabstop>
</tabstops>
<resources/>
<connections/>
</ui>