PrismLauncher/launcher/ui/dialogs/ProgressDialog.h

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/* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDialog>
#include <memory>
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class Task;
namespace Ui
{
class ProgressDialog;
}
class ProgressDialog : public QDialog
{
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Q_OBJECT
public:
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explicit ProgressDialog(QWidget *parent = 0);
~ProgressDialog();
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void updateSize();
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int execWithTask(Task *task);
int execWithTask(std::unique_ptr<Task> &&task);
int execWithTask(std::unique_ptr<Task> &task);
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void setSkipButton(bool present, QString label = QString());
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Task *getTask();
public
slots:
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void onTaskStarted();
void onTaskFailed(QString failure);
void onTaskSucceeded();
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void changeStatus(const QString &status);
void changeProgress(qint64 current, qint64 total);
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private
slots:
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void on_skipButton_clicked(bool checked);
protected:
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virtual void keyPressEvent(QKeyEvent *e);
virtual void closeEvent(QCloseEvent *e);
private:
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bool handleImmediateResult(QDialog::DialogCode &result);
private:
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Ui::ProgressDialog *ui;
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Task *task;
};