PrismLauncher/launcher/ui/pages/instance/WorldListPage.cpp

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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
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* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2022 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
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*/
#include "WorldListPage.h"
#include "minecraft/WorldList.h"
#include "ui/dialogs/CustomMessageBox.h"
#include "ui_WorldListPage.h"
#include <QClipboard>
#include <QEvent>
#include <QInputDialog>
#include <QKeyEvent>
#include <QMenu>
#include <QMessageBox>
#include <QSortFilterProxyModel>
#include <QTreeView>
#include <Qt>
#include "FileSystem.h"
#include "tools/MCEditTool.h"
#include "DesktopServices.h"
#include "ui/GuiUtil.h"
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#include "Application.h"
class WorldListProxyModel : public QSortFilterProxyModel {
Q_OBJECT
public:
WorldListProxyModel(QObject* parent) : QSortFilterProxyModel(parent) {}
virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const
{
QModelIndex sourceIndex = mapToSource(index);
if (index.column() == 0 && role == Qt::DecorationRole) {
WorldList* worlds = qobject_cast<WorldList*>(sourceModel());
auto iconFile = worlds->data(sourceIndex, WorldList::IconFileRole).toString();
if (iconFile.isNull()) {
// NOTE: Minecraft uses the same placeholder for servers AND worlds
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return APPLICATION->getThemedIcon("unknown_server");
}
return QIcon(iconFile);
}
return sourceIndex.data(role);
}
};
WorldListPage::WorldListPage(BaseInstance* inst, std::shared_ptr<WorldList> worlds, QWidget* parent)
: QMainWindow(parent), m_inst(inst), ui(new Ui::WorldListPage), m_worlds(worlds)
{
ui->setupUi(this);
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ui->toolBar->insertSpacer(ui->actionRefresh);
WorldListProxyModel* proxy = new WorldListProxyModel(this);
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proxy->setSortCaseSensitivity(Qt::CaseInsensitive);
proxy->setSourceModel(m_worlds.get());
proxy->setSortRole(Qt::UserRole);
ui->worldTreeView->setSortingEnabled(true);
ui->worldTreeView->setModel(proxy);
ui->worldTreeView->installEventFilter(this);
ui->worldTreeView->setContextMenuPolicy(Qt::CustomContextMenu);
ui->worldTreeView->setIconSize(QSize(64, 64));
connect(ui->worldTreeView, &QTreeView::customContextMenuRequested, this, &WorldListPage::ShowContextMenu);
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auto head = ui->worldTreeView->header();
head->setSectionResizeMode(0, QHeaderView::Stretch);
head->setSectionResizeMode(1, QHeaderView::ResizeToContents);
head->setSectionResizeMode(4, QHeaderView::ResizeToContents);
connect(ui->worldTreeView->selectionModel(), &QItemSelectionModel::currentChanged, this, &WorldListPage::worldChanged);
worldChanged(QModelIndex(), QModelIndex());
}
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void WorldListPage::openedImpl()
{
m_worlds->startWatching();
auto const setting_name = QString("WideBarVisibility_%1").arg(id());
if (!APPLICATION->settings()->contains(setting_name))
m_wide_bar_setting = APPLICATION->settings()->registerSetting(setting_name);
else
m_wide_bar_setting = APPLICATION->settings()->getSetting(setting_name);
ui->toolBar->setVisibilityState(m_wide_bar_setting->get().toByteArray());
}
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void WorldListPage::closedImpl()
{
m_worlds->stopWatching();
m_wide_bar_setting->set(ui->toolBar->getVisibilityState());
}
WorldListPage::~WorldListPage()
{
m_worlds->stopWatching();
delete ui;
}
void WorldListPage::ShowContextMenu(const QPoint& pos)
{
auto menu = ui->toolBar->createContextMenu(this, tr("Context menu"));
menu->exec(ui->worldTreeView->mapToGlobal(pos));
delete menu;
}
QMenu* WorldListPage::createPopupMenu()
{
QMenu* filteredMenu = QMainWindow::createPopupMenu();
filteredMenu->removeAction(ui->toolBar->toggleViewAction());
return filteredMenu;
}
bool WorldListPage::shouldDisplay() const
{
return true;
}
void WorldListPage::retranslate()
{
ui->retranslateUi(this);
}
bool WorldListPage::worldListFilter(QKeyEvent* keyEvent)
{
switch (keyEvent->key()) {
case Qt::Key_Delete:
on_actionRemove_triggered();
return true;
default:
break;
}
return QWidget::eventFilter(ui->worldTreeView, keyEvent);
}
bool WorldListPage::eventFilter(QObject* obj, QEvent* ev)
{
if (ev->type() != QEvent::KeyPress) {
return QWidget::eventFilter(obj, ev);
}
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(ev);
if (obj == ui->worldTreeView)
return worldListFilter(keyEvent);
return QWidget::eventFilter(obj, ev);
}
void WorldListPage::on_actionRemove_triggered()
{
auto proxiedIndex = getSelectedWorld();
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if (!proxiedIndex.isValid())
return;
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auto result = CustomMessageBox::selectable(this, tr("Confirm Deletion"),
tr("You are about to delete \"%1\".\n"
"The world may be gone forever (A LONG TIME).\n\n"
"Are you sure?")
.arg(m_worlds->allWorlds().at(proxiedIndex.row()).name()),
QMessageBox::Warning, QMessageBox::Yes | QMessageBox::No, QMessageBox::No)
->exec();
if (result != QMessageBox::Yes) {
return;
}
m_worlds->stopWatching();
m_worlds->deleteWorld(proxiedIndex.row());
m_worlds->startWatching();
}
void WorldListPage::on_actionView_Folder_triggered()
{
DesktopServices::openDirectory(m_worlds->dir().absolutePath(), true);
}
void WorldListPage::on_actionDatapacks_triggered()
{
QModelIndex index = getSelectedWorld();
if (!index.isValid()) {
return;
}
if (!worldSafetyNagQuestion(tr("Open World Datapacks Folder")))
return;
auto fullPath = m_worlds->data(index, WorldList::FolderRole).toString();
DesktopServices::openDirectory(FS::PathCombine(fullPath, "datapacks"), true);
}
void WorldListPage::on_actionReset_Icon_triggered()
{
auto proxiedIndex = getSelectedWorld();
if (!proxiedIndex.isValid())
return;
if (m_worlds->resetIcon(proxiedIndex.row())) {
ui->actionReset_Icon->setEnabled(false);
}
}
QModelIndex WorldListPage::getSelectedWorld()
{
auto index = ui->worldTreeView->selectionModel()->currentIndex();
auto proxy = (QSortFilterProxyModel*)ui->worldTreeView->model();
return proxy->mapToSource(index);
}
void WorldListPage::on_actionCopy_Seed_triggered()
{
QModelIndex index = getSelectedWorld();
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if (!index.isValid()) {
return;
}
int64_t seed = m_worlds->data(index, WorldList::SeedRole).toLongLong();
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APPLICATION->clipboard()->setText(QString::number(seed));
}
void WorldListPage::on_actionMCEdit_triggered()
{
if (m_mceditStarting)
return;
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auto mcedit = APPLICATION->mcedit();
const QString mceditPath = mcedit->path();
QModelIndex index = getSelectedWorld();
if (!index.isValid()) {
return;
}
if (!worldSafetyNagQuestion(tr("Open World in MCEdit")))
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return;
auto fullPath = m_worlds->data(index, WorldList::FolderRole).toString();
auto program = mcedit->getProgramPath();
if (program.size()) {
#ifdef Q_OS_WIN32
if (!QProcess::startDetached(program, { fullPath }, mceditPath)) {
mceditError();
}
#else
m_mceditProcess.reset(new LoggedProcess());
m_mceditProcess->setDetachable(true);
connect(m_mceditProcess.get(), &LoggedProcess::stateChanged, this, &WorldListPage::mceditState);
m_mceditProcess->start(program, { fullPath });
m_mceditProcess->setWorkingDirectory(mceditPath);
m_mceditStarting = true;
#endif
} else {
QMessageBox::warning(this->parentWidget(), tr("No MCEdit found or set up!"),
tr("You do not have MCEdit set up or it was moved.\nYou can set it up in the global settings."));
}
}
void WorldListPage::mceditError()
{
QMessageBox::warning(this->parentWidget(), tr("MCEdit failed to start!"),
tr("MCEdit failed to start.\nIt may be necessary to reinstall it."));
}
void WorldListPage::mceditState(LoggedProcess::State state)
{
bool failed = false;
switch (state) {
case LoggedProcess::NotRunning:
case LoggedProcess::Starting:
return;
case LoggedProcess::FailedToStart:
case LoggedProcess::Crashed:
case LoggedProcess::Aborted: {
failed = true;
}
/* fallthrough */
case LoggedProcess::Running:
case LoggedProcess::Finished: {
m_mceditStarting = false;
break;
}
}
if (failed) {
mceditError();
}
}
void WorldListPage::worldChanged(const QModelIndex& current, const QModelIndex& previous)
{
QModelIndex index = getSelectedWorld();
bool enable = index.isValid();
ui->actionCopy_Seed->setEnabled(enable);
ui->actionMCEdit->setEnabled(enable);
ui->actionRemove->setEnabled(enable);
ui->actionCopy->setEnabled(enable);
ui->actionRename->setEnabled(enable);
ui->actionDatapacks->setEnabled(enable);
bool hasIcon = !index.data(WorldList::IconFileRole).isNull();
ui->actionReset_Icon->setEnabled(enable && hasIcon);
}
void WorldListPage::on_actionAdd_triggered()
{
auto list = GuiUtil::BrowseForFiles(displayName(), tr("Select a Minecraft world zip"), tr("Minecraft World Zip File (*.zip)"),
QString(), this->parentWidget());
if (!list.empty()) {
m_worlds->stopWatching();
for (auto filename : list) {
m_worlds->installWorld(QFileInfo(filename));
}
m_worlds->startWatching();
}
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}
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bool WorldListPage::isWorldSafe(QModelIndex)
{
return !m_inst->isRunning();
}
bool WorldListPage::worldSafetyNagQuestion(const QString& actionType)
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{
if (!isWorldSafe(getSelectedWorld())) {
auto result = QMessageBox::question(
this, actionType, tr("Changing a world while Minecraft is running is potentially unsafe.\nDo you wish to proceed?"));
if (result == QMessageBox::No) {
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return false;
}
}
return true;
}
void WorldListPage::on_actionCopy_triggered()
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{
QModelIndex index = getSelectedWorld();
if (!index.isValid()) {
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return;
}
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if (!worldSafetyNagQuestion(tr("Copy World")))
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return;
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auto worldVariant = m_worlds->data(index, WorldList::ObjectRole);
auto world = (World*)worldVariant.value<void*>();
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bool ok = false;
QString name =
QInputDialog::getText(this, tr("World name"), tr("Enter a new name for the copy."), QLineEdit::Normal, world->name(), &ok);
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if (ok && name.length() > 0) {
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world->install(m_worlds->dir().absolutePath(), name);
}
}
void WorldListPage::on_actionRename_triggered()
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{
QModelIndex index = getSelectedWorld();
if (!index.isValid()) {
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return;
}
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if (!worldSafetyNagQuestion(tr("Rename World")))
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return;
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auto worldVariant = m_worlds->data(index, WorldList::ObjectRole);
auto world = (World*)worldVariant.value<void*>();
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bool ok = false;
QString name = QInputDialog::getText(this, tr("World name"), tr("Enter a new world name."), QLineEdit::Normal, world->name(), &ok);
if (ok && name.length() > 0) {
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world->rename(name);
}
}
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void WorldListPage::on_actionRefresh_triggered()
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{
m_worlds->update();
}
#include "WorldListPage.moc"