Delete unused LoadingScreen

This commit is contained in:
CactiChameleon9 2022-03-17 11:06:06 +00:00
parent 5f04493981
commit 5492325441
4 changed files with 1 additions and 103 deletions

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@ -1,10 +0,0 @@
[gd_resource type="Theme" load_steps=3 format=2]
[ext_resource path="res://src/assets/title-font.ttf" type="DynamicFontData" id=1]
[sub_resource type="DynamicFont" id=1]
size = 30
font_data = ExtResource( 1 )
[resource]
default_font = SubResource( 1 )

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@ -1,87 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://src/assets/global_theme.tres" type="Theme" id=1]
[sub_resource type="Animation" id=1]
resource_name = "Loading"
length = 2.0
step = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("Label:text")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5, 1, 1.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 1,
"values": [ "Loading", "Loading.", "Loading..", "Loading..." ]
}
tracks/1/type = "method"
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 2 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "queue_free"
} ]
}
[node name="LoadingScreen" type="CanvasLayer"]
[node name="ColorRect" type="ColorRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 1 )
color = Color( 0.258824, 0.643137, 0.34902, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -240.0
margin_top = -52.0
margin_right = 240.0
margin_bottom = -19.0
theme = ExtResource( 1 )
text = "Loading"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Loading"
anims/Loading = SubResource( 1 )
[node name="Timers" type="Node" parent="."]
[node name="Timer" type="Timer" parent="Timers"]
wait_time = 0.5
one_shot = true
autostart = true
[node name="Timer2" type="Timer" parent="Timers"]
one_shot = true
autostart = true
[node name="Timer3" type="Timer" parent="Timers"]
wait_time = 1.5
one_shot = true
autostart = true
[node name="Timer4" type="Timer" parent="Timers"]
wait_time = 2.0
one_shot = true
autostart = true

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@ -1,10 +1,9 @@
[gd_scene load_steps=10 format=2] [gd_scene load_steps=9 format=2]
[ext_resource path="res://src/assets/isometric_tileset/isometric_tileset.tres" type="TileSet" id=1] [ext_resource path="res://src/assets/isometric_tileset/isometric_tileset.tres" type="TileSet" id=1]
[ext_resource path="res://src/nodes/units/Friend.tscn" type="PackedScene" id=2] [ext_resource path="res://src/nodes/units/Friend.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/nodes/world/Cursor.tscn" type="PackedScene" id=3] [ext_resource path="res://src/nodes/world/Cursor.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/nodes/world/Grid.tscn" type="PackedScene" id=4] [ext_resource path="res://src/nodes/world/Grid.tscn" type="PackedScene" id=4]
[ext_resource path="res://src/nodes/world/LoadingScreen.tscn" type="PackedScene" id=5]
[ext_resource path="res://src/assets/TEST-ANIMATION.png" type="Texture" id=6] [ext_resource path="res://src/assets/TEST-ANIMATION.png" type="Texture" id=6]
[ext_resource path="res://icon.png" type="Texture" id=7] [ext_resource path="res://icon.png" type="Texture" id=7]
[ext_resource path="res://src/nodes/world/BattleController.tscn" type="PackedScene" id=8] [ext_resource path="res://src/nodes/world/BattleController.tscn" type="PackedScene" id=8]
@ -74,7 +73,3 @@ sprite = ExtResource( 7 )
[node name="Grid" parent="." instance=ExtResource( 4 )] [node name="Grid" parent="." instance=ExtResource( 4 )]
[node name="BattleController" parent="." instance=ExtResource( 8 )] [node name="BattleController" parent="." instance=ExtResource( 8 )]
[node name="LoadingScreen" parent="." instance=ExtResource( 5 )]
scale = Vector2( 0.001, 0.001 )
transform = Transform2D( 0.001, 0, 0, 0.001, 0, 0 )