Fix crash in arrow key movement
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0579bbcf09
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@ -101,11 +101,11 @@ func _unhandled_input(event: InputEvent) -> void:
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# Here, we update the cursor's current tile based on the input direction. See the set_tile()
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# function below to see what changes that triggers.
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if event.is_action("ui_right"):
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self.tile += Vector2.RIGHT
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self._tile += Vector2.RIGHT
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elif event.is_action("ui_up"):
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self.tile += Vector2.UP
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self._tile += Vector2.UP
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elif event.is_action("ui_left"):
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self.tile += Vector2.LEFT
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self._tile += Vector2.LEFT
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elif event.is_action("ui_down"):
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self.tile += Vector2.DOWN
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self._tile += Vector2.DOWN
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