Fix crash in arrow key movement

This commit is contained in:
CactiChameleon9 2022-03-03 20:28:04 +00:00
parent 0579bbcf09
commit 5071247b69

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@ -101,11 +101,11 @@ func _unhandled_input(event: InputEvent) -> void:
# Here, we update the cursor's current tile based on the input direction. See the set_tile() # Here, we update the cursor's current tile based on the input direction. See the set_tile()
# function below to see what changes that triggers. # function below to see what changes that triggers.
if event.is_action("ui_right"): if event.is_action("ui_right"):
self.tile += Vector2.RIGHT self._tile += Vector2.RIGHT
elif event.is_action("ui_up"): elif event.is_action("ui_up"):
self.tile += Vector2.UP self._tile += Vector2.UP
elif event.is_action("ui_left"): elif event.is_action("ui_left"):
self.tile += Vector2.LEFT self._tile += Vector2.LEFT
elif event.is_action("ui_down"): elif event.is_action("ui_down"):
self.tile += Vector2.DOWN self._tile += Vector2.DOWN