Completely refractor the project so the code isn't so terrible #7
@ -3,3 +3,5 @@ extends Node
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func _ready():
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$"%Battle".character = $Player
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$"%CardContainer".character = $Player
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$"%DiceContainer".character = $Player
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@ -1,11 +1,14 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Scenes/Battle.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Characters/Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Scenes/BattleScene.gd" type="Script" id=3]
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[ext_resource path="res://UI/CardContainer.tscn" type="PackedScene" id=4]
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[ext_resource path="res://UI/DiceView.tscn" type="PackedScene" id=5]
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[ext_resource path="res://UI/DiceContainer.tscn" type="PackedScene" id=5]
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[ext_resource path="res://UI/Card.gd" type="Script" id=6]
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[ext_resource path="res://Assets/CardDB/Broadsword.tres" type="Resource" id=7]
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[ext_resource path="res://Management/ActiveController.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Assets/CardDB/Poisonous apple.tres" type="Resource" id=9]
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[node name="BattleScene" type="Node"]
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script = ExtResource( 3 )
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@ -14,14 +17,25 @@ script = ExtResource( 3 )
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[node name="Battle" parent="ActiveController" instance=ExtResource( 1 )]
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[node name="DiceView" parent="ActiveController" instance=ExtResource( 5 )]
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unique_name_in_owner = true
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margin_left = 782.0
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margin_top = 375.0
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[node name="CardContainer" parent="ActiveController" instance=ExtResource( 4 )]
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unique_name_in_owner = true
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margin_top = 351.0
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margin_right = -425.0
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[node name="DiceContainer" parent="ActiveController" instance=ExtResource( 5 )]
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unique_name_in_owner = true
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margin_left = 782.0
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margin_top = 375.0
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[node name="Player" parent="." instance=ExtResource( 2 )]
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[node name="Card1" type="Node" parent="Player"]
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script = ExtResource( 6 )
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card_info = ExtResource( 7 )
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[node name="Card2" type="Node" parent="Player"]
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script = ExtResource( 6 )
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[node name="Card3" type="Node" parent="Player"]
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script = ExtResource( 6 )
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card_info = ExtResource( 9 )
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