Completely refractor the project so the code isn't so terrible #7
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://Characters/Character.gd" type="Script" id=1]
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[ext_resource path="res://UI/CardContainer.tscn" type="PackedScene" id=2]
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[ext_resource path="res://UI/Card.gd" type="Script" id=3]
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[ext_resource path="res://Assets/CardDB/Broadsword.tres" type="Resource" id=4]
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[ext_resource path="res://Assets/CardDB/Poisonous apple.tres" type="Resource" id=5]
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[ext_resource path="res://Assets/CardDB/Magic Carving Knife.tres" type="Resource" id=6]
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[sub_resource type="GDScript" id=1]
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script/source = "extends Node2D
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func _ready():
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$CanvasLayer/CardContainer.character = $Character
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yield(get_tree().create_timer(1), \"timeout\")
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$Character/Card2.run_card()
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yield(get_tree().create_timer(5), \"timeout\")
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$CanvasLayer/CardContainer.character = $Character2
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yield(get_tree().create_timer(5), \"timeout\")
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$Character2/Card4.run_card()
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"
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[node name="TempBattle" type="Node2D"]
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script = SubResource( 1 )
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="CardContainer" parent="CanvasLayer" instance=ExtResource( 2 )]
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margin_top = 317.0
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margin_right = -321.0
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[node name="Character" type="Node2D" parent="."]
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script = ExtResource( 1 )
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[node name="Card1" type="Node" parent="Character"]
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script = ExtResource( 3 )
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card_info = ExtResource( 4 )
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[node name="Card2" type="Node" parent="Character"]
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script = ExtResource( 3 )
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card_info = ExtResource( 5 )
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[node name="Card3" type="Node" parent="Character"]
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script = ExtResource( 3 )
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[node name="Character2" type="Node2D" parent="."]
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script = ExtResource( 1 )
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[node name="Card4" type="Node" parent="Character2"]
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script = ExtResource( 3 )
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card_info = ExtResource( 4 )
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[node name="Card5" type="Node" parent="Character2"]
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script = ExtResource( 3 )
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card_info = ExtResource( 5 )
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[node name="Card6" type="Node" parent="Character2"]
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script = ExtResource( 3 )
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card_info = ExtResource( 6 )
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[node name="Character3" type="Node2D" parent="."]
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script = ExtResource( 1 )
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