[gd_scene load_steps=10 format=2]

[ext_resource path="res://Assets/Metropolis-font/Metropolis-SemiBold.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://Assets/DiceInput.png" type="Texture" id=2]
[ext_resource path="res://UI/InputDiceView.gd" type="Script" id=3]

[sub_resource type="Curve" id=10]
_data = [ Vector2( 0, 0.121591 ), 0.0, 4.0026, 0, 0, Vector2( 1, 0 ), -1.48166, 0.0, 0, 0 ]

[sub_resource type="CurveTexture" id=11]
curve = SubResource( 10 )

[sub_resource type="ParticlesMaterial" id=12]
lifetime_randomness = 0.12
flag_disable_z = true
direction = Vector3( 0, 0, 0 )
spread = 180.0
gravity = Vector3( 0, 0, 0 )
initial_velocity = 44.59
orbit_velocity = 0.56
orbit_velocity_random = 0.48
linear_accel = -1.37
radial_accel = -11.78
scale = 0.01
scale_curve = SubResource( 11 )
hue_variation = 0.03
hue_variation_random = 1.0

[sub_resource type="DynamicFont" id=7]
size = 64
use_filter = true
font_data = ExtResource( 1 )

[sub_resource type="Animation" id=8]
resource_name = "Disappear"
length = 0.8
step = 0.01
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.09, 0.11, 0.5 ),
"transitions": PoolRealArray( 0.406125, 0.392292, 2.07053, 3.36359 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1.2, 1.2 ), Vector2( 1.2, 1.2 ), Vector2( 1e-05, 1e-05 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:rect_rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.09, 0.11, 0.5 ),
"transitions": PoolRealArray( 0.406125, 0.392292, 2.92817, 3.36359 ),
"update": 0,
"values": [ 0.0, 55.0, 55.0, -155.0 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Particles2D:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Sprite/ExtraInfo:modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 0.25 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}

[sub_resource type="Animation" id=9]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:rect_rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.0 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Particles2D:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Sprite/ExtraInfo:modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ) ]
}

[node name="InputDiceView" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_min_size = Vector2( 75, 75 )
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource( 3 )

[node name="Particles2D" type="Particles2D" parent="."]
position = Vector2( 640, 360 )
scale = Vector2( 5, 5 )
emitting = false
amount = 6
lifetime = 0.75
one_shot = true
speed_scale = 2.0
process_material = SubResource( 12 )
texture = ExtResource( 2 )

[node name="Sprite" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 640, 360 )
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 2 )
expand = true
stretch_mode = 6

[node name="ExtraInfo" type="Label" parent="Sprite"]
unique_name_in_owner = true
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = SubResource( 7 )
align = 1
valign = 1

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Disappear = SubResource( 8 )
anims/RESET = SubResource( 9 )
