129 lines
3.1 KiB
C++
129 lines
3.1 KiB
C++
#pragma once
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#include <QObject>
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#include <QList>
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#include <QVector>
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#include <QNetworkReply>
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#include <QImage>
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#include <katabasis/OAuth2.h>
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struct Skin {
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QString id;
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QString url;
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QString variant;
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QByteArray data;
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};
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struct Cape {
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QString id;
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QString url;
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QString alias;
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QByteArray data;
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};
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struct MinecraftProfile {
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QString id;
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QString name;
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Skin skin;
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int currentCape = -1;
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QVector<Cape> capes;
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Katabasis::Validity validity = Katabasis::Validity::None;
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};
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enum class AccountType {
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MSA,
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Mojang
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};
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struct AccountData {
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AccountType type = AccountType::MSA;
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Katabasis::Token msaToken;
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Katabasis::Token userToken;
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Katabasis::Token xboxApiToken;
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Katabasis::Token mojangservicesToken;
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Katabasis::Token minecraftToken;
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MinecraftProfile minecraftProfile;
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Katabasis::Validity validity_ = Katabasis::Validity::None;
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};
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class Context : public QObject
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{
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Q_OBJECT
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public:
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explicit Context(QObject *parent = 0);
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QByteArray saveState();
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bool resumeFromState(QByteArray data);
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bool isBusy() {
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return activity_ != Katabasis::Activity::Idle;
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};
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Katabasis::Validity validity() {
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return m_account.validity_;
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};
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bool signIn();
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bool silentSignIn();
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bool signOut();
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QString userName();
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QString userId();
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QString gameToken();
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signals:
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void succeeded();
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void failed();
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void activityChanged(Katabasis::Activity activity);
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private slots:
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void onLinkingSucceeded();
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void onLinkingFailed();
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void onOpenBrowser(const QUrl &url);
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void onCloseBrowser();
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void onOAuthActivityChanged(Katabasis::Activity activity);
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private:
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void doUserAuth();
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Q_SLOT void onUserAuthDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doSTSAuthMinecraft();
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Q_SLOT void onSTSAuthMinecraftDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doMinecraftAuth();
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Q_SLOT void onMinecraftAuthDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doSTSAuthGeneric();
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Q_SLOT void onSTSAuthGenericDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doXBoxProfile();
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Q_SLOT void onXBoxProfileDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doMinecraftProfile();
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Q_SLOT void onMinecraftProfileDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void doGetSkin();
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Q_SLOT void onSkinDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
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void checkResult();
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private:
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void beginActivity(Katabasis::Activity activity);
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void finishActivity();
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void clearTokens();
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private:
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Katabasis::OAuth2 *oauth2 = nullptr;
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int requestsDone = 0;
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bool xboxProfileSucceeded = false;
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bool mcAuthSucceeded = false;
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Katabasis::Activity activity_ = Katabasis::Activity::Idle;
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AccountData m_account;
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QNetworkAccessManager *mgr = nullptr;
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};
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