8c8eabf7ac
This also reduces some code duplication by using some Task logic in NetAction.
62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
#pragma once
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#include "Sink.h"
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namespace Net {
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/*
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* Sink object for downloads that uses an external QByteArray it doesn't own as a target.
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*/
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class ByteArraySink : public Sink {
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public:
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ByteArraySink(QByteArray* output) : m_output(output){};
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virtual ~ByteArraySink() = default;
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public:
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auto init(QNetworkRequest& request) -> Task::State override
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{
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if(!m_output)
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return Task::State::Failed;
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m_output->clear();
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if (initAllValidators(request))
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return Task::State::Running;
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return Task::State::Failed;
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};
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auto write(QByteArray& data) -> Task::State override
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{
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if(!m_output)
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return Task::State::Failed;
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m_output->append(data);
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if (writeAllValidators(data))
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return Task::State::Running;
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return Task::State::Failed;
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}
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auto abort() -> Task::State override
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{
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if(!m_output)
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return Task::State::Failed;
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m_output->clear();
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failAllValidators();
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return Task::State::Failed;
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}
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auto finalize(QNetworkReply& reply) -> Task::State override
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{
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if (finalizeAllValidators(reply))
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return Task::State::Succeeded;
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return Task::State::Failed;
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}
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auto hasLocalData() -> bool override { return false; }
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private:
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QByteArray* m_output;
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};
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} // namespace Net
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