PrismLauncher/logic/MinecraftProcess.h
Orochimarufan 188d0d5886 Improve Console window output.
-> Log Pre- and Post-Launch command happenings
-> Enable the java part to specify the level

TODO: fix logging with mc 1.7's log4j logging infrastructure

Signed-off-by: Orochimarufan <orochimarufan.x3@gmail.com>
2014-01-17 22:55:10 +01:00

143 lines
3.4 KiB
C++

/* Copyright 2013 MultiMC Contributors
*
* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QProcess>
#include <QString>
#include "BaseInstance.h"
/**
* @brief the MessageLevel Enum
* defines what level a message is
*/
namespace MessageLevel
{
enum Enum
{
MultiMC, /**< MultiMC Messages */
Debug, /**< Debug Messages */
Info, /**< Info Messages */
Message, /**< Standard Messages */
Warning, /**< Warnings */
Error, /**< Errors */
Fatal, /**< Fatal Errors */
PrePost, /**< Pre/Post Launch command output */
};
}
/**
* @file data/minecraftprocess.h
* @brief The MinecraftProcess class
*/
class MinecraftProcess : public QProcess
{
Q_OBJECT
public:
/**
* @brief MinecraftProcess constructor
* @param inst the Instance pointer to launch
*/
MinecraftProcess(BaseInstance *inst);
/**
* @brief launch minecraft
*/
void launch();
BaseInstance *instance()
{
return m_instance;
}
void setWorkdir(QString path);
void setLaunchScript(QString script)
{
launchScript = script;
}
void setNativeFolder(QString natives)
{
m_nativeFolder = natives;
}
void killMinecraft();
inline void setLogin(MojangAccountPtr account)
{
m_account = account;
}
signals:
/**
* @brief emitted when Minecraft immediately fails to run
*/
void launch_failed(BaseInstance *);
/**
* @brief emitted when the PreLaunchCommand fails
*/
void prelaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
/**
* @brief emitted when the PostLaunchCommand fails
*/
void postlaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
/**
* @brief emitted when mc has finished and the PostLaunchCommand was run
*/
void ended(BaseInstance *, int code, QProcess::ExitStatus status);
/**
* @brief emitted when we want to log something
* @param text the text to log
* @param level the level to log at
*/
void log(QString text, MessageLevel::Enum level = MessageLevel::MultiMC);
protected:
BaseInstance *m_instance = nullptr;
QString m_err_leftover;
QString m_out_leftover;
QProcess m_prepostlaunchprocess;
bool killed = false;
MojangAccountPtr m_account;
QString launchScript;
QString m_nativeFolder;
protected
slots:
void finish(int, QProcess::ExitStatus status);
void on_stdErr();
void on_stdOut();
void on_prepost_stdOut();
void on_prepost_stdErr();
void logOutput(const QStringList &lines,
MessageLevel::Enum defaultLevel = MessageLevel::Message,
bool guessLevel = true, bool censor = true);
void logOutput(QString line,
MessageLevel::Enum defaultLevel = MessageLevel::Message,
bool guessLevel = true, bool censor = true);
private:
QString censorPrivateInfo(QString in);
MessageLevel::Enum guessLevel(const QString &message, MessageLevel::Enum defaultLevel);
MessageLevel::Enum getLevel(const QString &levelName);
};